# To use translations in Lib's Disguises, you must have the purchased plugin
# To translate, follow this example 'Original Message': 'My New Message'
# The Original Message is used as a yaml config key to get your new message!
# To use hex color codes, use <#hexcolor> where hexcolor is the 6 char code
# A disguise option name, has description View all the paintings you can use for a painting disguise
"Art": "Art"

# Description for the disguise option Art
"View all the paintings you can use for a painting disguise": "View all the paintings you can use for a painting disguise"

# Used for the disguise option Art
"KEBAB": "KEBAB"

# Used for the disguise option Art
"AZTEC": "AZTEC"

# Used for the disguise option Art
"ALBAN": "ALBAN"

# Used for the disguise option Art
"AZTEC2": "AZTEC2"

# Used for the disguise option Art
"BOMB": "BOMB"

# Used for the disguise option Art
"PLANT": "PLANT"

# Used for the disguise option Art
"WASTELAND": "WASTELAND"

# Used for the disguise option Art
"POOL": "POOL"

# Used for the disguise option Art
"COURBET": "COURBET"

# Used for the disguise option Art
"SEA": "SEA"

# Used for the disguise option Art
"SUNSET": "SUNSET"

# Used for the disguise option Art
"CREEBET": "CREEBET"

# Used for the disguise option Art
"WANDERER": "WANDERER"

# Used for the disguise option Art
"GRAHAM": "GRAHAM"

# Used for the disguise option Art
"MATCH": "MATCH"

# Used for the disguise option Art
"BUST": "BUST"

# Used for the disguise option Art
"STAGE": "STAGE"

# Used for the disguise option Art
"VOID": "VOID"

# Used for the disguise option Art
"SKULL_AND_ROSES": "SKULL_AND_ROSES"

# Used for the disguise option Art
"WITHER": "WITHER"

# Used for the disguise option Art
"FIGHTERS": "FIGHTERS"

# Used for the disguise option Art
"POINTER": "POINTER"

# Used for the disguise option Art
"PIGSCENE": "PIGSCENE"

# Used for the disguise option Art
"BURNING_SKULL": "BURNING_SKULL"

# Used for the disguise option Art
"SKELETON": "SKELETON"

# Used for the disguise option Art
"DONKEY_KONG": "DONKEY_KONG"

# A disguise option name, has description View all the colors you can use for a horses color
"Horse Color": "Horse Color"

# Description for the disguise option Horse Color
"View all the colors you can use for a horses color": "View all the colors you can use for a horses color"

# Used for the disguise option Horse Color
"WHITE": "WHITE"

# Used for the disguise option Horse Color
"CREAMY": "CREAMY"

# Used for the disguise option Horse Color
"CHESTNUT": "CHESTNUT"

# Used for the disguise option Horse Color
"BROWN": "BROWN"

# Used for the disguise option Horse Color
"BLACK": "BLACK"

# Used for the disguise option Horse Color
"GRAY": "GRAY"

# Used for the disguise option Horse Color
"DARK_BROWN": "DARK_BROWN"

# A disguise option name, has description View all the professions you can set on a Villager and Zombie Villager
"Villager Profession": "Villager Profession"

# Description for the disguise option Villager Profession
"View all the professions you can set on a Villager and Zombie Villager": "View all the professions you can set on a Villager and Zombie Villager"

# Used for the disguise option Villager Profession
"NONE": "NONE"

# Used for the disguise option Villager Profession
"ARMORER": "ARMORER"

# Used for the disguise option Villager Profession
"BUTCHER": "BUTCHER"

# Used for the disguise option Villager Profession
"CARTOGRAPHER": "CARTOGRAPHER"

# Used for the disguise option Villager Profession
"CLERIC": "CLERIC"

# Used for the disguise option Villager Profession
"FARMER": "FARMER"

# Used for the disguise option Villager Profession
"FISHERMAN": "FISHERMAN"

# Used for the disguise option Villager Profession
"FLETCHER": "FLETCHER"

# Used for the disguise option Villager Profession
"LEATHERWORKER": "LEATHERWORKER"

# Used for the disguise option Villager Profession
"LIBRARIAN": "LIBRARIAN"

# Used for the disguise option Villager Profession
"MASON": "MASON"

# Used for the disguise option Villager Profession
"NITWIT": "NITWIT"

# Used for the disguise option Villager Profession
"SHEPHERD": "SHEPHERD"

# Used for the disguise option Villager Profession
"TOOLSMITH": "TOOLSMITH"

# Used for the disguise option Villager Profession
"WEAPONSMITH": "WEAPONSMITH"

# A disguise option name, has description View all the biomes you can set on a Villager and Zombie Villager
"Villager Biome": "Villager Biome"

# Description for the disguise option Villager Biome
"View all the biomes you can set on a Villager and Zombie Villager": "View all the biomes you can set on a Villager and Zombie Villager"

# Used for the disguise option Villager Biome
"DESERT": "DESERT"

# Used for the disguise option Villager Biome
"JUNGLE": "JUNGLE"

# Used for the disguise option Villager Biome
"PLAINS": "PLAINS"

# Used for the disguise option Villager Biome
"SAVANNA": "SAVANNA"

# Used for the disguise option Villager Biome
"SNOW": "SNOW"

# Used for the disguise option Villager Biome
"SWAMP": "SWAMP"

# Used for the disguise option Villager Biome
"TAIGA": "TAIGA"

# A disguise option name, has description View the directions usable on player setSleeping and shulker direction
"Direction": "Direction"

# A disguise option descriptive name
"Direction (North, East, South, West, Up, Down)": "Direction (North, East, South, West, Up, Down)"

# Description for the disguise option Direction
"View the directions usable on player setSleeping and shulker direction": "View the directions usable on player setSleeping and shulker direction"

# Used for the disguise option Direction
"NORTH": "NORTH"

# Used for the disguise option Direction
"EAST": "EAST"

# Used for the disguise option Direction
"SOUTH": "SOUTH"

# Used for the disguise option Direction
"WEST": "WEST"

# Used for the disguise option Direction
"UP": "UP"

# Used for the disguise option Direction
"DOWN": "DOWN"

# A disguise option name, has description View the kinds of rabbits you can turn into
"Rabbit Type": "Rabbit Type"

# Description for the disguise option Rabbit Type
"View the kinds of rabbits you can turn into": "View the kinds of rabbits you can turn into"

# Used for the disguise option Rabbit Type
"GOLD": "GOLD"

# Used for the disguise option Tree Species
"BIRCH": "BIRCH"

# Used for the disguise option Tree Species
"ACACIA": "ACACIA"

# Used for the disguise option Tree Species
"DARK_OAK": "DARK_OAK"

# A disguise option name, has description Set the main hand for an entity
"Main Hand": "Main Hand"

# Description for the disguise option Main Hand
"Set the main hand for an entity": "Set the main hand for an entity"

# Used for the disguise option Main Hand
"LEFT": "LEFT"

# Used for the disguise option Main Hand
"RIGHT": "RIGHT"

# A disguise option name, has description View all the colors you can use for a llama color
"Llama Color": "Llama Color"

# Description for the disguise option Llama Color
"View all the colors you can use for a llama color": "View all the colors you can use for a llama color"

# A disguise option name, has description View the different colors a parrot can be
"Parrot Variant": "Parrot Variant"

# Description for the disguise option Parrot Variant
"View the different colors a parrot can be": "View the different colors a parrot can be"

# Used for the disguise option Parrot Variant
"RED": "RED"

# Used for the disguise option Parrot Variant
"BLUE": "BLUE"

# Used for the disguise option Parrot Variant
"GREEN": "GREEN"

# Used for the disguise option Parrot Variant
"CYAN": "CYAN"

# A disguise option name, has description The different particles of Minecraft
"Particle": "Particle"

# Description for the disguise option Particle
"The different particles of Minecraft": "The different particles of Minecraft"

# Used for the disguise option Particle
"EXPLOSION_NORMAL": "EXPLOSION_NORMAL"

# Used for the disguise option Particle
"EXPLOSION_LARGE": "EXPLOSION_LARGE"

# Used for the disguise option Particle
"EXPLOSION_HUGE": "EXPLOSION_HUGE"

# Used for the disguise option Particle
"FIREWORKS_SPARK": "FIREWORKS_SPARK"

# Used for the disguise option Particle
"WATER_BUBBLE": "WATER_BUBBLE"

# Used for the disguise option Particle
"WATER_SPLASH": "WATER_SPLASH"

# Used for the disguise option Particle
"WATER_WAKE": "WATER_WAKE"

# Used for the disguise option Particle
"SUSPENDED": "SUSPENDED"

# Used for the disguise option Particle
"SUSPENDED_DEPTH": "SUSPENDED_DEPTH"

# Used for the disguise option Particle
"CRIT": "CRIT"

# Used for the disguise option Particle
"CRIT_MAGIC": "CRIT_MAGIC"

# Used for the disguise option Particle
"SMOKE_NORMAL": "SMOKE_NORMAL"

# Used for the disguise option Particle
"SMOKE_LARGE": "SMOKE_LARGE"

# Used for the disguise option Particle
"SPELL": "SPELL"

# Used for the disguise option Particle
"SPELL_INSTANT": "SPELL_INSTANT"

# Used for the disguise option Particle
"SPELL_MOB": "SPELL_MOB"

# Used for the disguise option Particle
"SPELL_MOB_AMBIENT": "SPELL_MOB_AMBIENT"

# Used for the disguise option Particle
"SPELL_WITCH": "SPELL_WITCH"

# Used for the disguise option Particle
"DRIP_WATER": "DRIP_WATER"

# Used for the disguise option Particle
"DRIP_LAVA": "DRIP_LAVA"

# Used for the disguise option Particle
"VILLAGER_ANGRY": "VILLAGER_ANGRY"

# Used for the disguise option Particle
"VILLAGER_HAPPY": "VILLAGER_HAPPY"

# Used for the disguise option Particle
"TOWN_AURA": "TOWN_AURA"

# Used for the disguise option Particle
"NOTE": "NOTE"

# Used for the disguise option Particle
"PORTAL": "PORTAL"

# Used for the disguise option Particle
"ENCHANTMENT_TABLE": "ENCHANTMENT_TABLE"

# Used for the disguise option Particle
"FLAME": "FLAME"

# Used for the disguise option Particle
"LAVA": "LAVA"

# Used for the disguise option Particle
"CLOUD": "CLOUD"

# Used for the disguise option Particle
"REDSTONE": "REDSTONE"

# Used for the disguise option Particle
"SNOWBALL": "SNOWBALL"

# Used for the disguise option Particle
"SNOW_SHOVEL": "SNOW_SHOVEL"

# Used for the disguise option Particle
"SLIME": "SLIME"

# Used for the disguise option Particle
"HEART": "HEART"

# Used for the disguise option Particle
"BARRIER": "BARRIER"

# Used for the disguise option Particle
"ITEM_CRACK": "ITEM_CRACK"

# Used for the disguise option Particle
"BLOCK_CRACK": "BLOCK_CRACK"

# Used for the disguise option Particle
"BLOCK_DUST": "BLOCK_DUST"

# Used for the disguise option Particle
"WATER_DROP": "WATER_DROP"

# Used for the disguise option Particle
"MOB_APPEARANCE": "MOB_APPEARANCE"

# Used for the disguise option Particle
"DRAGON_BREATH": "DRAGON_BREATH"

# Used for the disguise option Particle
"END_ROD": "END_ROD"

# Used for the disguise option Particle
"DAMAGE_INDICATOR": "DAMAGE_INDICATOR"

# Used for the disguise option Particle
"SWEEP_ATTACK": "SWEEP_ATTACK"

# Used for the disguise option Particle
"FALLING_DUST": "FALLING_DUST"

# Used for the disguise option Particle
"TOTEM": "TOTEM"

# Used for the disguise option Particle
"SPIT": "SPIT"

# Used for the disguise option Particle
"SQUID_INK": "SQUID_INK"

# Used for the disguise option Particle
"BUBBLE_POP": "BUBBLE_POP"

# Used for the disguise option Particle
"CURRENT_DOWN": "CURRENT_DOWN"

# Used for the disguise option Particle
"BUBBLE_COLUMN_UP": "BUBBLE_COLUMN_UP"

# Used for the disguise option Particle
"NAUTILUS": "NAUTILUS"

# Used for the disguise option Particle
"DOLPHIN": "DOLPHIN"

# Used for the disguise option Particle
"SNEEZE": "SNEEZE"

# Used for the disguise option Particle
"CAMPFIRE_COSY_SMOKE": "CAMPFIRE_COSY_SMOKE"

# Used for the disguise option Particle
"CAMPFIRE_SIGNAL_SMOKE": "CAMPFIRE_SIGNAL_SMOKE"

# Used for the disguise option Particle
"COMPOSTER": "COMPOSTER"

# Used for the disguise option Particle
"FLASH": "FLASH"

# Used for the disguise option Particle
"FALLING_LAVA": "FALLING_LAVA"

# Used for the disguise option Particle
"LANDING_LAVA": "LANDING_LAVA"

# Used for the disguise option Particle
"FALLING_WATER": "FALLING_WATER"

# Used for the disguise option Particle
"DRIPPING_HONEY": "DRIPPING_HONEY"

# Used for the disguise option Particle
"FALLING_HONEY": "FALLING_HONEY"

# Used for the disguise option Particle
"LANDING_HONEY": "LANDING_HONEY"

# Used for the disguise option Particle
"FALLING_NECTAR": "FALLING_NECTAR"

# Used for the disguise option Particle
"SOUL_FIRE_FLAME": "SOUL_FIRE_FLAME"

# Used for the disguise option Particle
"ASH": "ASH"

# Used for the disguise option Particle
"CRIMSON_SPORE": "CRIMSON_SPORE"

# Used for the disguise option Particle
"WARPED_SPORE": "WARPED_SPORE"

# Used for the disguise option Particle
"SOUL": "SOUL"

# Used for the disguise option Particle
"DRIPPING_OBSIDIAN_TEAR": "DRIPPING_OBSIDIAN_TEAR"

# Used for the disguise option Particle
"FALLING_OBSIDIAN_TEAR": "FALLING_OBSIDIAN_TEAR"

# Used for the disguise option Particle
"LANDING_OBSIDIAN_TEAR": "LANDING_OBSIDIAN_TEAR"

# Used for the disguise option Particle
"REVERSE_PORTAL": "REVERSE_PORTAL"

# Used for the disguise option Particle
"WHITE_ASH": "WHITE_ASH"

# Used for the disguise option Particle
"LEGACY_BLOCK_CRACK": "LEGACY_BLOCK_CRACK"

# Used for the disguise option Particle
"LEGACY_BLOCK_DUST": "LEGACY_BLOCK_DUST"

# Used for the disguise option Particle
"LEGACY_FALLING_DUST": "LEGACY_FALLING_DUST"

# A disguise option name, has description Patterns of a tropical fish
"Pattern": "Pattern"

# Description for the disguise option Pattern
"Patterns of a tropical fish": "Patterns of a tropical fish"

# Used for the disguise option Pattern
"KOB": "KOB"

# Used for the disguise option Pattern
"SUNSTREAK": "SUNSTREAK"

# Used for the disguise option Pattern
"SNOOPER": "SNOOPER"

# Used for the disguise option Pattern
"DASHER": "DASHER"

# Used for the disguise option Pattern
"BRINELY": "BRINELY"

# Used for the disguise option Pattern
"SPOTTY": "SPOTTY"

# Used for the disguise option Pattern
"FLOPPER": "FLOPPER"

# Used for the disguise option Pattern
"STRIPEY": "STRIPEY"

# Used for the disguise option Pattern
"GLITTER": "GLITTER"

# Used for the disguise option Pattern
"BLOCKFISH": "BLOCKFISH"

# Used for the disguise option Pattern
"BETTY": "BETTY"

# Used for the disguise option Pattern
"CLAYFISH": "CLAYFISH"

# A disguise option name, has description The block data states, barrel[facing=north,open=false] as example
"BlockData": "BlockData"

# A disguise option descriptive name

# Description for the disguise option BlockData
"The block data states, barrel[facing=north,open=false] as example": "The block data states, barrel[facing=north,open=false] as example"

# A disguise option name, has description Dye colors of many different colors
"DyeColor": "DyeColor"

# Description for the disguise option DyeColor
"Dye colors of many different colors": "Dye colors of many different colors"

# Used for the disguise option DyeColor
"ORANGE": "ORANGE"

# Used for the disguise option DyeColor
"MAGENTA": "MAGENTA"

# Used for the disguise option DyeColor
"LIGHT_BLUE": "LIGHT_BLUE"

# Used for the disguise option DyeColor
"YELLOW": "YELLOW"

# Used for the disguise option DyeColor
"LIME": "LIME"

# Used for the disguise option DyeColor
"PINK": "PINK"

# Used for the disguise option DyeColor
"LIGHT_GRAY": "LIGHT_GRAY"

# Used for the disguise option DyeColor
"PURPLE": "PURPLE"

# A disguise option name, has description Horse style which is the patterns on the horse
"Horse Style": "Horse Style"

# Description for the disguise option Horse Style
"Horse style which is the patterns on the horse": "Horse style which is the patterns on the horse"

# Used for the disguise option Horse Style
"WHITEFIELD": "WHITEFIELD"

# Used for the disguise option Horse Style
"WHITE_DOTS": "WHITE_DOTS"

# Used for the disguise option Horse Style
"BLACK_DOTS": "BLACK_DOTS"

# A disguise option name, has description The pose the entity should strike
"EntityPose": "EntityPose"

# Description for the disguise option EntityPose
"The pose the entity should strike": "The pose the entity should strike"

# Used for the disguise option EntityPose
"STANDING": "STANDING"

# Used for the disguise option EntityPose
"FALL_FLYING": "FALL_FLYING"

# Used for the disguise option EntityPose
"SLEEPING": "SLEEPING"

# Used for the disguise option EntityPose
"SWIMMING": "SWIMMING"

# Used for the disguise option EntityPose
"SPIN_ATTACK": "SPIN_ATTACK"

# Used for the disguise option EntityPose
"DYING": "DYING"

# A disguise option name, has description The type of cat
"Cat Type": "Cat Type"

# Description for the disguise option Cat Type
"The type of cat": "The type of cat"

# Used for the disguise option Cat Type
"TABBY": "TABBY"

# Used for the disguise option Cat Type
"SIAMESE": "SIAMESE"

# Used for the disguise option Cat Type
"BRITISH_SHORTHAIR": "BRITISH_SHORTHAIR"

# Used for the disguise option Cat Type
"CALICO": "CALICO"

# Used for the disguise option Cat Type
"PERSIAN": "PERSIAN"

# Used for the disguise option Cat Type
"RAGDOLL": "RAGDOLL"

# Used for the disguise option Cat Type
"JELLIE": "JELLIE"

# Used for the disguise option Cat Type
"ALL_BLACK": "ALL_BLACK"

# A disguise option name, has description The type of fox
"Fox Type": "Fox Type"

# Description for the disguise option Fox Type
"The type of fox": "The type of fox"

# A disguise option name, has description The panda gene type
"Panda Gene": "Panda Gene"

# Description for the disguise option Panda Gene
"The panda gene type": "The panda gene type"

# Used for the disguise option Panda Gene
"NORMAL": "NORMAL"

# Used for the disguise option Panda Gene
"LAZY": "LAZY"

# Used for the disguise option Panda Gene
"WORRIED": "WORRIED"

# Used for the disguise option Panda Gene
"PLAYFUL": "PLAYFUL"

# Used for the disguise option Panda Gene
"WEAK": "WEAK"

# Used for the disguise option Panda Gene
"AGGRESSIVE": "AGGRESSIVE"

# A disguise option name, has description The different variants for mushroom cows
"Mushroom Cow Variant": "Mushroom Cow Variant"

# Description for the disguise option Mushroom Cow Variant
"The different variants for mushroom cows": "The different variants for mushroom cows"

# A disguise option name, has description Where the disguised indicator should appear
"NotifyBar": "NotifyBar"

# Description for the disguise option NotifyBar
"Where the disguised indicator should appear": "Where the disguised indicator should appear"

# Used for the disguise option NotifyBar
"BOSS_BAR": "BOSS_BAR"

# Used for the disguise option NotifyBar
"ACTION_BAR": "ACTION_BAR"

# A disguise option name, has description The color of the boss bar
"BarColor": "BarColor"

# Description for the disguise option BarColor
"The color of the boss bar": "The color of the boss bar"

# A disguise option name, has description The style of the boss bar
"BarStyle": "BarStyle"

# Description for the disguise option BarStyle
"The style of the boss bar": "The style of the boss bar"

# Used for the disguise option BarStyle
"SOLID": "SOLID"

# Used for the disguise option BarStyle
"SEGMENTED_6": "SEGMENTED_6"

# Used for the disguise option BarStyle
"SEGMENTED_10": "SEGMENTED_10"

# Used for the disguise option BarStyle
"SEGMENTED_12": "SEGMENTED_12"

# Used for the disguise option BarStyle
"SEGMENTED_20": "SEGMENTED_20"

# A disguise option name, has description Set the X,Y,Z directions on an armorstand
"Euler Angle": "Euler Angle"

# A disguise option descriptive name
"Euler Angle (X,Y,Z)": "Euler Angle (X,Y,Z)"

# Description for the disguise option Euler Angle
"Set the X,Y,Z directions on an armorstand": "Set the X,Y,Z directions on an armorstand"

# A disguise option name, has description Colors that can also be defined through RGB
"Color": "Color"

# Description for the disguise option Color
"Colors that can also be defined through RGB": "Colors that can also be defined through RGB"

# Used for the disguise option Color
"AQUA": "AQUA"

# Used for the disguise option Color
"FUCHSIA": "FUCHSIA"

# Used for the disguise option Color
"SILVER": "SILVER"

# Used for the disguise option Color
"OLIVE": "OLIVE"

# Used for the disguise option Color
"MAROON": "MAROON"

# Used for the disguise option Color
"NAVY": "NAVY"

# Used for the disguise option Color
"TEAL": "TEAL"

# A disguise option name, has description A material used for blocks and items
"Material": "Material"

# Description for the disguise option Material
"A material used for blocks and items": "A material used for blocks and items"

# Used for the disguise option Material
"STONE": "STONE"

# Used for the disguise option Material
"GRANITE": "GRANITE"

# Used for the disguise option Material
"POLISHED_GRANITE": "POLISHED_GRANITE"

# Used for the disguise option Material
"DIORITE": "DIORITE"

# Used for the disguise option Material
"POLISHED_DIORITE": "POLISHED_DIORITE"

# Used for the disguise option Material
"ANDESITE": "ANDESITE"

# Used for the disguise option Material
"POLISHED_ANDESITE": "POLISHED_ANDESITE"

# Used for the disguise option Material
"GRASS_BLOCK": "GRASS_BLOCK"

# Used for the disguise option Material
"DIRT": "DIRT"

# Used for the disguise option Material
"COARSE_DIRT": "COARSE_DIRT"

# Used for the disguise option Material
"PODZOL": "PODZOL"

# Used for the disguise option Material
"CRIMSON_NYLIUM": "CRIMSON_NYLIUM"

# Used for the disguise option Material
"WARPED_NYLIUM": "WARPED_NYLIUM"

# Used for the disguise option Material
"COBBLESTONE": "COBBLESTONE"

# Used for the disguise option Material
"OAK_PLANKS": "OAK_PLANKS"

# Used for the disguise option Material
"SPRUCE_PLANKS": "SPRUCE_PLANKS"

# Used for the disguise option Material
"BIRCH_PLANKS": "BIRCH_PLANKS"

# Used for the disguise option Material
"JUNGLE_PLANKS": "JUNGLE_PLANKS"

# Used for the disguise option Material
"ACACIA_PLANKS": "ACACIA_PLANKS"

# Used for the disguise option Material
"DARK_OAK_PLANKS": "DARK_OAK_PLANKS"

# Used for the disguise option Material
"CRIMSON_PLANKS": "CRIMSON_PLANKS"

# Used for the disguise option Material
"WARPED_PLANKS": "WARPED_PLANKS"

# Used for the disguise option Material
"OAK_SAPLING": "OAK_SAPLING"

# Used for the disguise option Material
"SPRUCE_SAPLING": "SPRUCE_SAPLING"

# Used for the disguise option Material
"BIRCH_SAPLING": "BIRCH_SAPLING"

# Used for the disguise option Material
"JUNGLE_SAPLING": "JUNGLE_SAPLING"

# Used for the disguise option Material
"ACACIA_SAPLING": "ACACIA_SAPLING"

# Used for the disguise option Material
"DARK_OAK_SAPLING": "DARK_OAK_SAPLING"

# Used for the disguise option Material
"BEDROCK": "BEDROCK"

# Used for the disguise option Material
"SAND": "SAND"

# Used for the disguise option Material
"RED_SAND": "RED_SAND"

# Used for the disguise option Material
"GRAVEL": "GRAVEL"

# Used for the disguise option Material
"GOLD_ORE": "GOLD_ORE"

# Used for the disguise option Material
"IRON_ORE": "IRON_ORE"

# Used for the disguise option Material
"COAL_ORE": "COAL_ORE"

# Used for the disguise option Material
"NETHER_GOLD_ORE": "NETHER_GOLD_ORE"

# Used for the disguise option Material
"OAK_LOG": "OAK_LOG"

# Used for the disguise option Material
"SPRUCE_LOG": "SPRUCE_LOG"

# Used for the disguise option Material
"BIRCH_LOG": "BIRCH_LOG"

# Used for the disguise option Material
"JUNGLE_LOG": "JUNGLE_LOG"

# Used for the disguise option Material
"ACACIA_LOG": "ACACIA_LOG"

# Used for the disguise option Material
"DARK_OAK_LOG": "DARK_OAK_LOG"

# Used for the disguise option Material
"CRIMSON_STEM": "CRIMSON_STEM"

# Used for the disguise option Material
"WARPED_STEM": "WARPED_STEM"

# Used for the disguise option Material
"STRIPPED_OAK_LOG": "STRIPPED_OAK_LOG"

# Used for the disguise option Material
"STRIPPED_SPRUCE_LOG": "STRIPPED_SPRUCE_LOG"

# Used for the disguise option Material
"STRIPPED_BIRCH_LOG": "STRIPPED_BIRCH_LOG"

# Used for the disguise option Material
"STRIPPED_JUNGLE_LOG": "STRIPPED_JUNGLE_LOG"

# Used for the disguise option Material
"STRIPPED_ACACIA_LOG": "STRIPPED_ACACIA_LOG"

# Used for the disguise option Material
"STRIPPED_DARK_OAK_LOG": "STRIPPED_DARK_OAK_LOG"

# Used for the disguise option Material
"STRIPPED_CRIMSON_STEM": "STRIPPED_CRIMSON_STEM"

# Used for the disguise option Material
"STRIPPED_WARPED_STEM": "STRIPPED_WARPED_STEM"

# Used for the disguise option Material
"STRIPPED_OAK_WOOD": "STRIPPED_OAK_WOOD"

# Used for the disguise option Material
"STRIPPED_SPRUCE_WOOD": "STRIPPED_SPRUCE_WOOD"

# Used for the disguise option Material
"STRIPPED_BIRCH_WOOD": "STRIPPED_BIRCH_WOOD"

# Used for the disguise option Material
"STRIPPED_JUNGLE_WOOD": "STRIPPED_JUNGLE_WOOD"

# Used for the disguise option Material
"STRIPPED_ACACIA_WOOD": "STRIPPED_ACACIA_WOOD"

# Used for the disguise option Material
"STRIPPED_DARK_OAK_WOOD": "STRIPPED_DARK_OAK_WOOD"

# Used for the disguise option Material
"STRIPPED_CRIMSON_HYPHAE": "STRIPPED_CRIMSON_HYPHAE"

# Used for the disguise option Material
"STRIPPED_WARPED_HYPHAE": "STRIPPED_WARPED_HYPHAE"

# Used for the disguise option Material
"OAK_WOOD": "OAK_WOOD"

# Used for the disguise option Material
"SPRUCE_WOOD": "SPRUCE_WOOD"

# Used for the disguise option Material
"BIRCH_WOOD": "BIRCH_WOOD"

# Used for the disguise option Material
"JUNGLE_WOOD": "JUNGLE_WOOD"

# Used for the disguise option Material
"ACACIA_WOOD": "ACACIA_WOOD"

# Used for the disguise option Material
"DARK_OAK_WOOD": "DARK_OAK_WOOD"

# Used for the disguise option Material
"CRIMSON_HYPHAE": "CRIMSON_HYPHAE"

# Used for the disguise option Material
"WARPED_HYPHAE": "WARPED_HYPHAE"

# Used for the disguise option Material
"OAK_LEAVES": "OAK_LEAVES"

# Used for the disguise option Material
"SPRUCE_LEAVES": "SPRUCE_LEAVES"

# Used for the disguise option Material
"BIRCH_LEAVES": "BIRCH_LEAVES"

# Used for the disguise option Material
"JUNGLE_LEAVES": "JUNGLE_LEAVES"

# Used for the disguise option Material
"ACACIA_LEAVES": "ACACIA_LEAVES"

# Used for the disguise option Material
"DARK_OAK_LEAVES": "DARK_OAK_LEAVES"

# Used for the disguise option Material
"SPONGE": "SPONGE"

# Used for the disguise option Material
"WET_SPONGE": "WET_SPONGE"

# Used for the disguise option Material
"GLASS": "GLASS"

# Used for the disguise option Material
"LAPIS_ORE": "LAPIS_ORE"

# Used for the disguise option Material
"LAPIS_BLOCK": "LAPIS_BLOCK"

# Used for the disguise option Material
"DISPENSER": "DISPENSER"

# Used for the disguise option Material
"SANDSTONE": "SANDSTONE"

# Used for the disguise option Material
"CHISELED_SANDSTONE": "CHISELED_SANDSTONE"

# Used for the disguise option Material
"CUT_SANDSTONE": "CUT_SANDSTONE"

# Used for the disguise option Material
"NOTE_BLOCK": "NOTE_BLOCK"

# Used for the disguise option Material
"POWERED_RAIL": "POWERED_RAIL"

# Used for the disguise option Material
"DETECTOR_RAIL": "DETECTOR_RAIL"

# Used for the disguise option Material
"STICKY_PISTON": "STICKY_PISTON"

# Used for the disguise option Material
"COBWEB": "COBWEB"

# Used for the disguise option Material
"FERN": "FERN"

# Used for the disguise option Material
"DEAD_BUSH": "DEAD_BUSH"

# Used for the disguise option Material
"SEAGRASS": "SEAGRASS"

# Used for the disguise option Material
"SEA_PICKLE": "SEA_PICKLE"

# Used for the disguise option Material
"PISTON": "PISTON"

# Used for the disguise option Material
"WHITE_WOOL": "WHITE_WOOL"

# Used for the disguise option Material
"ORANGE_WOOL": "ORANGE_WOOL"

# Used for the disguise option Material
"MAGENTA_WOOL": "MAGENTA_WOOL"

# Used for the disguise option Material
"LIGHT_BLUE_WOOL": "LIGHT_BLUE_WOOL"

# Used for the disguise option Material
"YELLOW_WOOL": "YELLOW_WOOL"

# Used for the disguise option Material
"LIME_WOOL": "LIME_WOOL"

# Used for the disguise option Material
"PINK_WOOL": "PINK_WOOL"

# Used for the disguise option Material
"GRAY_WOOL": "GRAY_WOOL"

# Used for the disguise option Material
"LIGHT_GRAY_WOOL": "LIGHT_GRAY_WOOL"

# Used for the disguise option Material
"CYAN_WOOL": "CYAN_WOOL"

# Used for the disguise option Material
"PURPLE_WOOL": "PURPLE_WOOL"

# Used for the disguise option Material
"BLUE_WOOL": "BLUE_WOOL"

# Used for the disguise option Material
"BROWN_WOOL": "BROWN_WOOL"

# Used for the disguise option Material
"GREEN_WOOL": "GREEN_WOOL"

# Used for the disguise option Material
"RED_WOOL": "RED_WOOL"

# Used for the disguise option Material
"BLACK_WOOL": "BLACK_WOOL"

# Used for the disguise option Material
"DANDELION": "DANDELION"

# Used for the disguise option Material
"POPPY": "POPPY"

# Used for the disguise option Material
"BLUE_ORCHID": "BLUE_ORCHID"

# Used for the disguise option Material
"ALLIUM": "ALLIUM"

# Used for the disguise option Material
"AZURE_BLUET": "AZURE_BLUET"

# Used for the disguise option Material
"RED_TULIP": "RED_TULIP"

# Used for the disguise option Material
"ORANGE_TULIP": "ORANGE_TULIP"

# Used for the disguise option Material
"WHITE_TULIP": "WHITE_TULIP"

# Used for the disguise option Material
"PINK_TULIP": "PINK_TULIP"

# Used for the disguise option Material
"OXEYE_DAISY": "OXEYE_DAISY"

# Used for the disguise option Material
"CORNFLOWER": "CORNFLOWER"

# Used for the disguise option Material
"LILY_OF_THE_VALLEY": "LILY_OF_THE_VALLEY"

# Used for the disguise option Material
"WITHER_ROSE": "WITHER_ROSE"

# Used for the disguise option Material
"BROWN_MUSHROOM": "BROWN_MUSHROOM"

# Used for the disguise option Material
"RED_MUSHROOM": "RED_MUSHROOM"

# Used for the disguise option Material
"CRIMSON_FUNGUS": "CRIMSON_FUNGUS"

# Used for the disguise option Material
"WARPED_FUNGUS": "WARPED_FUNGUS"

# Used for the disguise option Material
"CRIMSON_ROOTS": "CRIMSON_ROOTS"

# Used for the disguise option Material
"WARPED_ROOTS": "WARPED_ROOTS"

# Used for the disguise option Material
"NETHER_SPROUTS": "NETHER_SPROUTS"

# Used for the disguise option Material
"WEEPING_VINES": "WEEPING_VINES"

# Used for the disguise option Material
"TWISTING_VINES": "TWISTING_VINES"

# Used for the disguise option Material
"SUGAR_CANE": "SUGAR_CANE"

# Used for the disguise option Material
"KELP": "KELP"

# Used for the disguise option Material
"BAMBOO": "BAMBOO"

# Used for the disguise option Material
"GOLD_BLOCK": "GOLD_BLOCK"

# Used for the disguise option Material
"IRON_BLOCK": "IRON_BLOCK"

# Used for the disguise option Material
"OAK_SLAB": "OAK_SLAB"

# Used for the disguise option Material
"SPRUCE_SLAB": "SPRUCE_SLAB"

# Used for the disguise option Material
"BIRCH_SLAB": "BIRCH_SLAB"

# Used for the disguise option Material
"JUNGLE_SLAB": "JUNGLE_SLAB"

# Used for the disguise option Material
"ACACIA_SLAB": "ACACIA_SLAB"

# Used for the disguise option Material
"DARK_OAK_SLAB": "DARK_OAK_SLAB"

# Used for the disguise option Material
"CRIMSON_SLAB": "CRIMSON_SLAB"

# Used for the disguise option Material
"WARPED_SLAB": "WARPED_SLAB"

# Used for the disguise option Material
"STONE_SLAB": "STONE_SLAB"

# Used for the disguise option Material
"SMOOTH_STONE_SLAB": "SMOOTH_STONE_SLAB"

# Used for the disguise option Material
"SANDSTONE_SLAB": "SANDSTONE_SLAB"

# Used for the disguise option Material
"CUT_SANDSTONE_SLAB": "CUT_SANDSTONE_SLAB"

# Used for the disguise option Material
"PETRIFIED_OAK_SLAB": "PETRIFIED_OAK_SLAB"

# Used for the disguise option Material
"COBBLESTONE_SLAB": "COBBLESTONE_SLAB"

# Used for the disguise option Material
"BRICK_SLAB": "BRICK_SLAB"

# Used for the disguise option Material
"STONE_BRICK_SLAB": "STONE_BRICK_SLAB"

# Used for the disguise option Material
"NETHER_BRICK_SLAB": "NETHER_BRICK_SLAB"

# Used for the disguise option Material
"QUARTZ_SLAB": "QUARTZ_SLAB"

# Used for the disguise option Material
"RED_SANDSTONE_SLAB": "RED_SANDSTONE_SLAB"

# Used for the disguise option Material
"CUT_RED_SANDSTONE_SLAB": "CUT_RED_SANDSTONE_SLAB"

# Used for the disguise option Material
"PURPUR_SLAB": "PURPUR_SLAB"

# Used for the disguise option Material
"PRISMARINE_SLAB": "PRISMARINE_SLAB"

# Used for the disguise option Material
"PRISMARINE_BRICK_SLAB": "PRISMARINE_BRICK_SLAB"

# Used for the disguise option Material
"DARK_PRISMARINE_SLAB": "DARK_PRISMARINE_SLAB"

# Used for the disguise option Material
"SMOOTH_QUARTZ": "SMOOTH_QUARTZ"

# Used for the disguise option Material
"SMOOTH_RED_SANDSTONE": "SMOOTH_RED_SANDSTONE"

# Used for the disguise option Material
"SMOOTH_SANDSTONE": "SMOOTH_SANDSTONE"

# Used for the disguise option Material
"SMOOTH_STONE": "SMOOTH_STONE"

# Used for the disguise option Material
"BRICKS": "BRICKS"

# Used for the disguise option Material
"TNT": "TNT"

# Used for the disguise option Material
"BOOKSHELF": "BOOKSHELF"

# Used for the disguise option Material
"MOSSY_COBBLESTONE": "MOSSY_COBBLESTONE"

# Used for the disguise option Material
"OBSIDIAN": "OBSIDIAN"

# Used for the disguise option Material
"TORCH": "TORCH"

# Used for the disguise option Material
"CHORUS_PLANT": "CHORUS_PLANT"

# Used for the disguise option Material
"CHORUS_FLOWER": "CHORUS_FLOWER"

# Used for the disguise option Material
"PURPUR_BLOCK": "PURPUR_BLOCK"

# Used for the disguise option Material
"PURPUR_PILLAR": "PURPUR_PILLAR"

# Used for the disguise option Material
"PURPUR_STAIRS": "PURPUR_STAIRS"

# Used for the disguise option Material
"SPAWNER": "SPAWNER"

# Used for the disguise option Material
"OAK_STAIRS": "OAK_STAIRS"

# Used for the disguise option Material
"CHEST": "CHEST"

# Used for the disguise option Material
"DIAMOND_ORE": "DIAMOND_ORE"

# Used for the disguise option Material
"DIAMOND_BLOCK": "DIAMOND_BLOCK"

# Used for the disguise option Material
"CRAFTING_TABLE": "CRAFTING_TABLE"

# Used for the disguise option Material
"FARMLAND": "FARMLAND"

# Used for the disguise option Material
"FURNACE": "FURNACE"

# Used for the disguise option Material
"LADDER": "LADDER"

# Used for the disguise option Material
"RAIL": "RAIL"

# Used for the disguise option Material
"COBBLESTONE_STAIRS": "COBBLESTONE_STAIRS"

# Used for the disguise option Material
"LEVER": "LEVER"

# Used for the disguise option Material
"STONE_PRESSURE_PLATE": "STONE_PRESSURE_PLATE"

# Used for the disguise option Material
"OAK_PRESSURE_PLATE": "OAK_PRESSURE_PLATE"

# Used for the disguise option Material
"SPRUCE_PRESSURE_PLATE": "SPRUCE_PRESSURE_PLATE"

# Used for the disguise option Material
"BIRCH_PRESSURE_PLATE": "BIRCH_PRESSURE_PLATE"

# Used for the disguise option Material
"JUNGLE_PRESSURE_PLATE": "JUNGLE_PRESSURE_PLATE"

# Used for the disguise option Material
"ACACIA_PRESSURE_PLATE": "ACACIA_PRESSURE_PLATE"

# Used for the disguise option Material
"DARK_OAK_PRESSURE_PLATE": "DARK_OAK_PRESSURE_PLATE"

# Used for the disguise option Material
"CRIMSON_PRESSURE_PLATE": "CRIMSON_PRESSURE_PLATE"

# Used for the disguise option Material
"WARPED_PRESSURE_PLATE": "WARPED_PRESSURE_PLATE"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_PRESSURE_PLATE": "POLISHED_BLACKSTONE_PRESSURE_PLATE"

# Used for the disguise option Material
"REDSTONE_ORE": "REDSTONE_ORE"

# Used for the disguise option Material
"REDSTONE_TORCH": "REDSTONE_TORCH"

# Used for the disguise option Material
"ICE": "ICE"

# Used for the disguise option Material
"SNOW_BLOCK": "SNOW_BLOCK"

# Used for the disguise option Material
"CACTUS": "CACTUS"

# Used for the disguise option Material
"CLAY": "CLAY"

# Used for the disguise option Material
"JUKEBOX": "JUKEBOX"

# Used for the disguise option Material
"OAK_FENCE": "OAK_FENCE"

# Used for the disguise option Material
"SPRUCE_FENCE": "SPRUCE_FENCE"

# Used for the disguise option Material
"BIRCH_FENCE": "BIRCH_FENCE"

# Used for the disguise option Material
"JUNGLE_FENCE": "JUNGLE_FENCE"

# Used for the disguise option Material
"ACACIA_FENCE": "ACACIA_FENCE"

# Used for the disguise option Material
"DARK_OAK_FENCE": "DARK_OAK_FENCE"

# Used for the disguise option Material
"CRIMSON_FENCE": "CRIMSON_FENCE"

# Used for the disguise option Material
"WARPED_FENCE": "WARPED_FENCE"

# Used for the disguise option Material
"PUMPKIN": "PUMPKIN"

# Used for the disguise option Material
"CARVED_PUMPKIN": "CARVED_PUMPKIN"

# Used for the disguise option Material
"NETHERRACK": "NETHERRACK"

# Used for the disguise option Material
"SOUL_SAND": "SOUL_SAND"

# Used for the disguise option Material
"SOUL_SOIL": "SOUL_SOIL"

# Used for the disguise option Material
"BASALT": "BASALT"

# Used for the disguise option Material
"POLISHED_BASALT": "POLISHED_BASALT"

# Used for the disguise option Material
"SOUL_TORCH": "SOUL_TORCH"

# Used for the disguise option Material
"GLOWSTONE": "GLOWSTONE"

# Used for the disguise option Material
"JACK_O_LANTERN": "JACK_O_LANTERN"

# Used for the disguise option Material
"OAK_TRAPDOOR": "OAK_TRAPDOOR"

# Used for the disguise option Material
"SPRUCE_TRAPDOOR": "SPRUCE_TRAPDOOR"

# Used for the disguise option Material
"BIRCH_TRAPDOOR": "BIRCH_TRAPDOOR"

# Used for the disguise option Material
"JUNGLE_TRAPDOOR": "JUNGLE_TRAPDOOR"

# Used for the disguise option Material
"ACACIA_TRAPDOOR": "ACACIA_TRAPDOOR"

# Used for the disguise option Material
"DARK_OAK_TRAPDOOR": "DARK_OAK_TRAPDOOR"

# Used for the disguise option Material
"CRIMSON_TRAPDOOR": "CRIMSON_TRAPDOOR"

# Used for the disguise option Material
"WARPED_TRAPDOOR": "WARPED_TRAPDOOR"

# Used for the disguise option Material
"INFESTED_STONE": "INFESTED_STONE"

# Used for the disguise option Material
"INFESTED_COBBLESTONE": "INFESTED_COBBLESTONE"

# Used for the disguise option Material
"INFESTED_STONE_BRICKS": "INFESTED_STONE_BRICKS"

# Used for the disguise option Material
"INFESTED_MOSSY_STONE_BRICKS": "INFESTED_MOSSY_STONE_BRICKS"

# Used for the disguise option Material
"INFESTED_CRACKED_STONE_BRICKS": "INFESTED_CRACKED_STONE_BRICKS"

# Used for the disguise option Material
"INFESTED_CHISELED_STONE_BRICKS": "INFESTED_CHISELED_STONE_BRICKS"

# Used for the disguise option Material
"STONE_BRICKS": "STONE_BRICKS"

# Used for the disguise option Material
"MOSSY_STONE_BRICKS": "MOSSY_STONE_BRICKS"

# Used for the disguise option Material
"CRACKED_STONE_BRICKS": "CRACKED_STONE_BRICKS"

# Used for the disguise option Material
"CHISELED_STONE_BRICKS": "CHISELED_STONE_BRICKS"

# Used for the disguise option Material
"BROWN_MUSHROOM_BLOCK": "BROWN_MUSHROOM_BLOCK"

# Used for the disguise option Material
"RED_MUSHROOM_BLOCK": "RED_MUSHROOM_BLOCK"

# Used for the disguise option Material
"MUSHROOM_STEM": "MUSHROOM_STEM"

# Used for the disguise option Material
"IRON_BARS": "IRON_BARS"

# Used for the disguise option Material
"CHAIN": "CHAIN"

# Used for the disguise option Material
"GLASS_PANE": "GLASS_PANE"

# Used for the disguise option Material
"MELON": "MELON"

# Used for the disguise option Material
"VINE": "VINE"

# Used for the disguise option Material
"OAK_FENCE_GATE": "OAK_FENCE_GATE"

# Used for the disguise option Material
"SPRUCE_FENCE_GATE": "SPRUCE_FENCE_GATE"

# Used for the disguise option Material
"BIRCH_FENCE_GATE": "BIRCH_FENCE_GATE"

# Used for the disguise option Material
"JUNGLE_FENCE_GATE": "JUNGLE_FENCE_GATE"

# Used for the disguise option Material
"ACACIA_FENCE_GATE": "ACACIA_FENCE_GATE"

# Used for the disguise option Material
"DARK_OAK_FENCE_GATE": "DARK_OAK_FENCE_GATE"

# Used for the disguise option Material
"CRIMSON_FENCE_GATE": "CRIMSON_FENCE_GATE"

# Used for the disguise option Material
"WARPED_FENCE_GATE": "WARPED_FENCE_GATE"

# Used for the disguise option Material
"BRICK_STAIRS": "BRICK_STAIRS"

# Used for the disguise option Material
"STONE_BRICK_STAIRS": "STONE_BRICK_STAIRS"

# Used for the disguise option Material
"MYCELIUM": "MYCELIUM"

# Used for the disguise option Material
"LILY_PAD": "LILY_PAD"

# Used for the disguise option Material
"NETHER_BRICKS": "NETHER_BRICKS"

# Used for the disguise option Material
"CRACKED_NETHER_BRICKS": "CRACKED_NETHER_BRICKS"

# Used for the disguise option Material
"CHISELED_NETHER_BRICKS": "CHISELED_NETHER_BRICKS"

# Used for the disguise option Material
"NETHER_BRICK_FENCE": "NETHER_BRICK_FENCE"

# Used for the disguise option Material
"NETHER_BRICK_STAIRS": "NETHER_BRICK_STAIRS"

# Used for the disguise option Material
"ENCHANTING_TABLE": "ENCHANTING_TABLE"

# Used for the disguise option Material
"END_PORTAL_FRAME": "END_PORTAL_FRAME"

# Used for the disguise option Material
"END_STONE": "END_STONE"

# Used for the disguise option Material
"END_STONE_BRICKS": "END_STONE_BRICKS"

# Used for the disguise option Material
"DRAGON_EGG": "DRAGON_EGG"

# Used for the disguise option Material
"REDSTONE_LAMP": "REDSTONE_LAMP"

# Used for the disguise option Material
"SANDSTONE_STAIRS": "SANDSTONE_STAIRS"

# Used for the disguise option Material
"EMERALD_ORE": "EMERALD_ORE"

# Used for the disguise option Material
"ENDER_CHEST": "ENDER_CHEST"

# Used for the disguise option Material
"TRIPWIRE_HOOK": "TRIPWIRE_HOOK"

# Used for the disguise option Material
"EMERALD_BLOCK": "EMERALD_BLOCK"

# Used for the disguise option Material
"SPRUCE_STAIRS": "SPRUCE_STAIRS"

# Used for the disguise option Material
"BIRCH_STAIRS": "BIRCH_STAIRS"

# Used for the disguise option Material
"JUNGLE_STAIRS": "JUNGLE_STAIRS"

# Used for the disguise option Material
"CRIMSON_STAIRS": "CRIMSON_STAIRS"

# Used for the disguise option Material
"WARPED_STAIRS": "WARPED_STAIRS"

# Used for the disguise option Material
"COMMAND_BLOCK": "COMMAND_BLOCK"

# Used for the disguise option Material
"BEACON": "BEACON"

# Used for the disguise option Material
"COBBLESTONE_WALL": "COBBLESTONE_WALL"

# Used for the disguise option Material
"MOSSY_COBBLESTONE_WALL": "MOSSY_COBBLESTONE_WALL"

# Used for the disguise option Material
"BRICK_WALL": "BRICK_WALL"

# Used for the disguise option Material
"PRISMARINE_WALL": "PRISMARINE_WALL"

# Used for the disguise option Material
"RED_SANDSTONE_WALL": "RED_SANDSTONE_WALL"

# Used for the disguise option Material
"MOSSY_STONE_BRICK_WALL": "MOSSY_STONE_BRICK_WALL"

# Used for the disguise option Material
"GRANITE_WALL": "GRANITE_WALL"

# Used for the disguise option Material
"STONE_BRICK_WALL": "STONE_BRICK_WALL"

# Used for the disguise option Material
"NETHER_BRICK_WALL": "NETHER_BRICK_WALL"

# Used for the disguise option Material
"ANDESITE_WALL": "ANDESITE_WALL"

# Used for the disguise option Material
"RED_NETHER_BRICK_WALL": "RED_NETHER_BRICK_WALL"

# Used for the disguise option Material
"SANDSTONE_WALL": "SANDSTONE_WALL"

# Used for the disguise option Material
"END_STONE_BRICK_WALL": "END_STONE_BRICK_WALL"

# Used for the disguise option Material
"DIORITE_WALL": "DIORITE_WALL"

# Used for the disguise option Material
"BLACKSTONE_WALL": "BLACKSTONE_WALL"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_WALL": "POLISHED_BLACKSTONE_WALL"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_BRICK_WALL": "POLISHED_BLACKSTONE_BRICK_WALL"

# Used for the disguise option Material
"STONE_BUTTON": "STONE_BUTTON"

# Used for the disguise option Material
"OAK_BUTTON": "OAK_BUTTON"

# Used for the disguise option Material
"SPRUCE_BUTTON": "SPRUCE_BUTTON"

# Used for the disguise option Material
"BIRCH_BUTTON": "BIRCH_BUTTON"

# Used for the disguise option Material
"JUNGLE_BUTTON": "JUNGLE_BUTTON"

# Used for the disguise option Material
"ACACIA_BUTTON": "ACACIA_BUTTON"

# Used for the disguise option Material
"DARK_OAK_BUTTON": "DARK_OAK_BUTTON"

# Used for the disguise option Material
"CRIMSON_BUTTON": "CRIMSON_BUTTON"

# Used for the disguise option Material
"WARPED_BUTTON": "WARPED_BUTTON"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_BUTTON": "POLISHED_BLACKSTONE_BUTTON"

# Used for the disguise option Material
"ANVIL": "ANVIL"

# Used for the disguise option Material
"CHIPPED_ANVIL": "CHIPPED_ANVIL"

# Used for the disguise option Material
"DAMAGED_ANVIL": "DAMAGED_ANVIL"

# Used for the disguise option Material
"TRAPPED_CHEST": "TRAPPED_CHEST"

# Used for the disguise option Material
"LIGHT_WEIGHTED_PRESSURE_PLATE": "LIGHT_WEIGHTED_PRESSURE_PLATE"

# Used for the disguise option Material
"HEAVY_WEIGHTED_PRESSURE_PLATE": "HEAVY_WEIGHTED_PRESSURE_PLATE"

# Used for the disguise option Material
"DAYLIGHT_DETECTOR": "DAYLIGHT_DETECTOR"

# Used for the disguise option Material
"REDSTONE_BLOCK": "REDSTONE_BLOCK"

# Used for the disguise option Material
"NETHER_QUARTZ_ORE": "NETHER_QUARTZ_ORE"

# Used for the disguise option Material
"HOPPER": "HOPPER"

# Used for the disguise option Material
"CHISELED_QUARTZ_BLOCK": "CHISELED_QUARTZ_BLOCK"

# Used for the disguise option Material
"QUARTZ_BLOCK": "QUARTZ_BLOCK"

# Used for the disguise option Material
"QUARTZ_BRICKS": "QUARTZ_BRICKS"

# Used for the disguise option Material
"QUARTZ_PILLAR": "QUARTZ_PILLAR"

# Used for the disguise option Material
"QUARTZ_STAIRS": "QUARTZ_STAIRS"

# Used for the disguise option Material
"ACTIVATOR_RAIL": "ACTIVATOR_RAIL"

# Used for the disguise option Material
"DROPPER": "DROPPER"

# Used for the disguise option Material
"WHITE_TERRACOTTA": "WHITE_TERRACOTTA"

# Used for the disguise option Material
"ORANGE_TERRACOTTA": "ORANGE_TERRACOTTA"

# Used for the disguise option Material
"MAGENTA_TERRACOTTA": "MAGENTA_TERRACOTTA"

# Used for the disguise option Material
"LIGHT_BLUE_TERRACOTTA": "LIGHT_BLUE_TERRACOTTA"

# Used for the disguise option Material
"YELLOW_TERRACOTTA": "YELLOW_TERRACOTTA"

# Used for the disguise option Material
"LIME_TERRACOTTA": "LIME_TERRACOTTA"

# Used for the disguise option Material
"PINK_TERRACOTTA": "PINK_TERRACOTTA"

# Used for the disguise option Material
"GRAY_TERRACOTTA": "GRAY_TERRACOTTA"

# Used for the disguise option Material
"LIGHT_GRAY_TERRACOTTA": "LIGHT_GRAY_TERRACOTTA"

# Used for the disguise option Material
"CYAN_TERRACOTTA": "CYAN_TERRACOTTA"

# Used for the disguise option Material
"PURPLE_TERRACOTTA": "PURPLE_TERRACOTTA"

# Used for the disguise option Material
"BLUE_TERRACOTTA": "BLUE_TERRACOTTA"

# Used for the disguise option Material
"BROWN_TERRACOTTA": "BROWN_TERRACOTTA"

# Used for the disguise option Material
"GREEN_TERRACOTTA": "GREEN_TERRACOTTA"

# Used for the disguise option Material
"RED_TERRACOTTA": "RED_TERRACOTTA"

# Used for the disguise option Material
"BLACK_TERRACOTTA": "BLACK_TERRACOTTA"

# Used for the disguise option Material
"IRON_TRAPDOOR": "IRON_TRAPDOOR"

# Used for the disguise option Material
"HAY_BLOCK": "HAY_BLOCK"

# Used for the disguise option Material
"WHITE_CARPET": "WHITE_CARPET"

# Used for the disguise option Material
"ORANGE_CARPET": "ORANGE_CARPET"

# Used for the disguise option Material
"MAGENTA_CARPET": "MAGENTA_CARPET"

# Used for the disguise option Material
"LIGHT_BLUE_CARPET": "LIGHT_BLUE_CARPET"

# Used for the disguise option Material
"YELLOW_CARPET": "YELLOW_CARPET"

# Used for the disguise option Material
"LIME_CARPET": "LIME_CARPET"

# Used for the disguise option Material
"PINK_CARPET": "PINK_CARPET"

# Used for the disguise option Material
"GRAY_CARPET": "GRAY_CARPET"

# Used for the disguise option Material
"LIGHT_GRAY_CARPET": "LIGHT_GRAY_CARPET"

# Used for the disguise option Material
"CYAN_CARPET": "CYAN_CARPET"

# Used for the disguise option Material
"PURPLE_CARPET": "PURPLE_CARPET"

# Used for the disguise option Material
"BLUE_CARPET": "BLUE_CARPET"

# Used for the disguise option Material
"BROWN_CARPET": "BROWN_CARPET"

# Used for the disguise option Material
"GREEN_CARPET": "GREEN_CARPET"

# Used for the disguise option Material
"RED_CARPET": "RED_CARPET"

# Used for the disguise option Material
"BLACK_CARPET": "BLACK_CARPET"

# Used for the disguise option Material
"TERRACOTTA": "TERRACOTTA"

# Used for the disguise option Material
"COAL_BLOCK": "COAL_BLOCK"

# Used for the disguise option Material
"PACKED_ICE": "PACKED_ICE"

# Used for the disguise option Material
"ACACIA_STAIRS": "ACACIA_STAIRS"

# Used for the disguise option Material
"DARK_OAK_STAIRS": "DARK_OAK_STAIRS"

# Used for the disguise option Material
"SLIME_BLOCK": "SLIME_BLOCK"

# Used for the disguise option Material
"SUNFLOWER": "SUNFLOWER"

# Used for the disguise option Material
"LILAC": "LILAC"

# Used for the disguise option Material
"ROSE_BUSH": "ROSE_BUSH"

# Used for the disguise option Material
"PEONY": "PEONY"

# Used for the disguise option Material
"TALL_GRASS": "TALL_GRASS"

# Used for the disguise option Material
"LARGE_FERN": "LARGE_FERN"

# Used for the disguise option Material
"WHITE_STAINED_GLASS": "WHITE_STAINED_GLASS"

# Used for the disguise option Material
"ORANGE_STAINED_GLASS": "ORANGE_STAINED_GLASS"

# Used for the disguise option Material
"MAGENTA_STAINED_GLASS": "MAGENTA_STAINED_GLASS"

# Used for the disguise option Material
"LIGHT_BLUE_STAINED_GLASS": "LIGHT_BLUE_STAINED_GLASS"

# Used for the disguise option Material
"YELLOW_STAINED_GLASS": "YELLOW_STAINED_GLASS"

# Used for the disguise option Material
"LIME_STAINED_GLASS": "LIME_STAINED_GLASS"

# Used for the disguise option Material
"PINK_STAINED_GLASS": "PINK_STAINED_GLASS"

# Used for the disguise option Material
"GRAY_STAINED_GLASS": "GRAY_STAINED_GLASS"

# Used for the disguise option Material
"LIGHT_GRAY_STAINED_GLASS": "LIGHT_GRAY_STAINED_GLASS"

# Used for the disguise option Material
"CYAN_STAINED_GLASS": "CYAN_STAINED_GLASS"

# Used for the disguise option Material
"PURPLE_STAINED_GLASS": "PURPLE_STAINED_GLASS"

# Used for the disguise option Material
"BLUE_STAINED_GLASS": "BLUE_STAINED_GLASS"

# Used for the disguise option Material
"BROWN_STAINED_GLASS": "BROWN_STAINED_GLASS"

# Used for the disguise option Material
"GREEN_STAINED_GLASS": "GREEN_STAINED_GLASS"

# Used for the disguise option Material
"RED_STAINED_GLASS": "RED_STAINED_GLASS"

# Used for the disguise option Material
"BLACK_STAINED_GLASS": "BLACK_STAINED_GLASS"

# Used for the disguise option Material
"WHITE_STAINED_GLASS_PANE": "WHITE_STAINED_GLASS_PANE"

# Used for the disguise option Material
"ORANGE_STAINED_GLASS_PANE": "ORANGE_STAINED_GLASS_PANE"

# Used for the disguise option Material
"MAGENTA_STAINED_GLASS_PANE": "MAGENTA_STAINED_GLASS_PANE"

# Used for the disguise option Material
"LIGHT_BLUE_STAINED_GLASS_PANE": "LIGHT_BLUE_STAINED_GLASS_PANE"

# Used for the disguise option Material
"YELLOW_STAINED_GLASS_PANE": "YELLOW_STAINED_GLASS_PANE"

# Used for the disguise option Material
"LIME_STAINED_GLASS_PANE": "LIME_STAINED_GLASS_PANE"

# Used for the disguise option Material
"PINK_STAINED_GLASS_PANE": "PINK_STAINED_GLASS_PANE"

# Used for the disguise option Material
"GRAY_STAINED_GLASS_PANE": "GRAY_STAINED_GLASS_PANE"

# Used for the disguise option Material
"LIGHT_GRAY_STAINED_GLASS_PANE": "LIGHT_GRAY_STAINED_GLASS_PANE"

# Used for the disguise option Material
"CYAN_STAINED_GLASS_PANE": "CYAN_STAINED_GLASS_PANE"

# Used for the disguise option Material
"PURPLE_STAINED_GLASS_PANE": "PURPLE_STAINED_GLASS_PANE"

# Used for the disguise option Material
"BLUE_STAINED_GLASS_PANE": "BLUE_STAINED_GLASS_PANE"

# Used for the disguise option Material
"BROWN_STAINED_GLASS_PANE": "BROWN_STAINED_GLASS_PANE"

# Used for the disguise option Material
"GREEN_STAINED_GLASS_PANE": "GREEN_STAINED_GLASS_PANE"

# Used for the disguise option Material
"RED_STAINED_GLASS_PANE": "RED_STAINED_GLASS_PANE"

# Used for the disguise option Material
"BLACK_STAINED_GLASS_PANE": "BLACK_STAINED_GLASS_PANE"

# Used for the disguise option Material
"PRISMARINE": "PRISMARINE"

# Used for the disguise option Material
"PRISMARINE_BRICKS": "PRISMARINE_BRICKS"

# Used for the disguise option Material
"DARK_PRISMARINE": "DARK_PRISMARINE"

# Used for the disguise option Material
"PRISMARINE_STAIRS": "PRISMARINE_STAIRS"

# Used for the disguise option Material
"PRISMARINE_BRICK_STAIRS": "PRISMARINE_BRICK_STAIRS"

# Used for the disguise option Material
"DARK_PRISMARINE_STAIRS": "DARK_PRISMARINE_STAIRS"

# Used for the disguise option Material
"SEA_LANTERN": "SEA_LANTERN"

# Used for the disguise option Material
"RED_SANDSTONE": "RED_SANDSTONE"

# Used for the disguise option Material
"CHISELED_RED_SANDSTONE": "CHISELED_RED_SANDSTONE"

# Used for the disguise option Material
"CUT_RED_SANDSTONE": "CUT_RED_SANDSTONE"

# Used for the disguise option Material
"RED_SANDSTONE_STAIRS": "RED_SANDSTONE_STAIRS"

# Used for the disguise option Material
"REPEATING_COMMAND_BLOCK": "REPEATING_COMMAND_BLOCK"

# Used for the disguise option Material
"CHAIN_COMMAND_BLOCK": "CHAIN_COMMAND_BLOCK"

# Used for the disguise option Material
"MAGMA_BLOCK": "MAGMA_BLOCK"

# Used for the disguise option Material
"NETHER_WART_BLOCK": "NETHER_WART_BLOCK"

# Used for the disguise option Material
"WARPED_WART_BLOCK": "WARPED_WART_BLOCK"

# Used for the disguise option Material
"RED_NETHER_BRICKS": "RED_NETHER_BRICKS"

# Used for the disguise option Material
"BONE_BLOCK": "BONE_BLOCK"

# Used for the disguise option Material
"STRUCTURE_VOID": "STRUCTURE_VOID"

# Used for the disguise option Material
"OBSERVER": "OBSERVER"

# Used for the disguise option Material
"SHULKER_BOX": "SHULKER_BOX"

# Used for the disguise option Material
"WHITE_SHULKER_BOX": "WHITE_SHULKER_BOX"

# Used for the disguise option Material
"ORANGE_SHULKER_BOX": "ORANGE_SHULKER_BOX"

# Used for the disguise option Material
"MAGENTA_SHULKER_BOX": "MAGENTA_SHULKER_BOX"

# Used for the disguise option Material
"LIGHT_BLUE_SHULKER_BOX": "LIGHT_BLUE_SHULKER_BOX"

# Used for the disguise option Material
"YELLOW_SHULKER_BOX": "YELLOW_SHULKER_BOX"

# Used for the disguise option Material
"LIME_SHULKER_BOX": "LIME_SHULKER_BOX"

# Used for the disguise option Material
"PINK_SHULKER_BOX": "PINK_SHULKER_BOX"

# Used for the disguise option Material
"GRAY_SHULKER_BOX": "GRAY_SHULKER_BOX"

# Used for the disguise option Material
"LIGHT_GRAY_SHULKER_BOX": "LIGHT_GRAY_SHULKER_BOX"

# Used for the disguise option Material
"CYAN_SHULKER_BOX": "CYAN_SHULKER_BOX"

# Used for the disguise option Material
"PURPLE_SHULKER_BOX": "PURPLE_SHULKER_BOX"

# Used for the disguise option Material
"BLUE_SHULKER_BOX": "BLUE_SHULKER_BOX"

# Used for the disguise option Material
"BROWN_SHULKER_BOX": "BROWN_SHULKER_BOX"

# Used for the disguise option Material
"GREEN_SHULKER_BOX": "GREEN_SHULKER_BOX"

# Used for the disguise option Material
"RED_SHULKER_BOX": "RED_SHULKER_BOX"

# Used for the disguise option Material
"BLACK_SHULKER_BOX": "BLACK_SHULKER_BOX"

# Used for the disguise option Material
"WHITE_GLAZED_TERRACOTTA": "WHITE_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"ORANGE_GLAZED_TERRACOTTA": "ORANGE_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"MAGENTA_GLAZED_TERRACOTTA": "MAGENTA_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"LIGHT_BLUE_GLAZED_TERRACOTTA": "LIGHT_BLUE_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"YELLOW_GLAZED_TERRACOTTA": "YELLOW_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"LIME_GLAZED_TERRACOTTA": "LIME_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"PINK_GLAZED_TERRACOTTA": "PINK_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"GRAY_GLAZED_TERRACOTTA": "GRAY_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"LIGHT_GRAY_GLAZED_TERRACOTTA": "LIGHT_GRAY_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"CYAN_GLAZED_TERRACOTTA": "CYAN_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"PURPLE_GLAZED_TERRACOTTA": "PURPLE_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"BLUE_GLAZED_TERRACOTTA": "BLUE_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"BROWN_GLAZED_TERRACOTTA": "BROWN_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"GREEN_GLAZED_TERRACOTTA": "GREEN_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"RED_GLAZED_TERRACOTTA": "RED_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"BLACK_GLAZED_TERRACOTTA": "BLACK_GLAZED_TERRACOTTA"

# Used for the disguise option Material
"WHITE_CONCRETE": "WHITE_CONCRETE"

# Used for the disguise option Material
"ORANGE_CONCRETE": "ORANGE_CONCRETE"

# Used for the disguise option Material
"MAGENTA_CONCRETE": "MAGENTA_CONCRETE"

# Used for the disguise option Material
"LIGHT_BLUE_CONCRETE": "LIGHT_BLUE_CONCRETE"

# Used for the disguise option Material
"YELLOW_CONCRETE": "YELLOW_CONCRETE"

# Used for the disguise option Material
"LIME_CONCRETE": "LIME_CONCRETE"

# Used for the disguise option Material
"PINK_CONCRETE": "PINK_CONCRETE"

# Used for the disguise option Material
"GRAY_CONCRETE": "GRAY_CONCRETE"

# Used for the disguise option Material
"LIGHT_GRAY_CONCRETE": "LIGHT_GRAY_CONCRETE"

# Used for the disguise option Material
"CYAN_CONCRETE": "CYAN_CONCRETE"

# Used for the disguise option Material
"PURPLE_CONCRETE": "PURPLE_CONCRETE"

# Used for the disguise option Material
"BLUE_CONCRETE": "BLUE_CONCRETE"

# Used for the disguise option Material
"BROWN_CONCRETE": "BROWN_CONCRETE"

# Used for the disguise option Material
"GREEN_CONCRETE": "GREEN_CONCRETE"

# Used for the disguise option Material
"RED_CONCRETE": "RED_CONCRETE"

# Used for the disguise option Material
"BLACK_CONCRETE": "BLACK_CONCRETE"

# Used for the disguise option Material
"WHITE_CONCRETE_POWDER": "WHITE_CONCRETE_POWDER"

# Used for the disguise option Material
"ORANGE_CONCRETE_POWDER": "ORANGE_CONCRETE_POWDER"

# Used for the disguise option Material
"MAGENTA_CONCRETE_POWDER": "MAGENTA_CONCRETE_POWDER"

# Used for the disguise option Material
"LIGHT_BLUE_CONCRETE_POWDER": "LIGHT_BLUE_CONCRETE_POWDER"

# Used for the disguise option Material
"YELLOW_CONCRETE_POWDER": "YELLOW_CONCRETE_POWDER"

# Used for the disguise option Material
"LIME_CONCRETE_POWDER": "LIME_CONCRETE_POWDER"

# Used for the disguise option Material
"PINK_CONCRETE_POWDER": "PINK_CONCRETE_POWDER"

# Used for the disguise option Material
"GRAY_CONCRETE_POWDER": "GRAY_CONCRETE_POWDER"

# Used for the disguise option Material
"LIGHT_GRAY_CONCRETE_POWDER": "LIGHT_GRAY_CONCRETE_POWDER"

# Used for the disguise option Material
"CYAN_CONCRETE_POWDER": "CYAN_CONCRETE_POWDER"

# Used for the disguise option Material
"PURPLE_CONCRETE_POWDER": "PURPLE_CONCRETE_POWDER"

# Used for the disguise option Material
"BLUE_CONCRETE_POWDER": "BLUE_CONCRETE_POWDER"

# Used for the disguise option Material
"BROWN_CONCRETE_POWDER": "BROWN_CONCRETE_POWDER"

# Used for the disguise option Material
"GREEN_CONCRETE_POWDER": "GREEN_CONCRETE_POWDER"

# Used for the disguise option Material
"RED_CONCRETE_POWDER": "RED_CONCRETE_POWDER"

# Used for the disguise option Material
"BLACK_CONCRETE_POWDER": "BLACK_CONCRETE_POWDER"

# Used for the disguise option Material
"TURTLE_EGG": "TURTLE_EGG"

# Used for the disguise option Material
"DEAD_TUBE_CORAL_BLOCK": "DEAD_TUBE_CORAL_BLOCK"

# Used for the disguise option Material
"DEAD_BRAIN_CORAL_BLOCK": "DEAD_BRAIN_CORAL_BLOCK"

# Used for the disguise option Material
"DEAD_BUBBLE_CORAL_BLOCK": "DEAD_BUBBLE_CORAL_BLOCK"

# Used for the disguise option Material
"DEAD_FIRE_CORAL_BLOCK": "DEAD_FIRE_CORAL_BLOCK"

# Used for the disguise option Material
"DEAD_HORN_CORAL_BLOCK": "DEAD_HORN_CORAL_BLOCK"

# Used for the disguise option Material
"TUBE_CORAL_BLOCK": "TUBE_CORAL_BLOCK"

# Used for the disguise option Material
"BRAIN_CORAL_BLOCK": "BRAIN_CORAL_BLOCK"

# Used for the disguise option Material
"BUBBLE_CORAL_BLOCK": "BUBBLE_CORAL_BLOCK"

# Used for the disguise option Material
"FIRE_CORAL_BLOCK": "FIRE_CORAL_BLOCK"

# Used for the disguise option Material
"HORN_CORAL_BLOCK": "HORN_CORAL_BLOCK"

# Used for the disguise option Material
"TUBE_CORAL": "TUBE_CORAL"

# Used for the disguise option Material
"BRAIN_CORAL": "BRAIN_CORAL"

# Used for the disguise option Material
"BUBBLE_CORAL": "BUBBLE_CORAL"

# Used for the disguise option Material
"FIRE_CORAL": "FIRE_CORAL"

# Used for the disguise option Material
"HORN_CORAL": "HORN_CORAL"

# Used for the disguise option Material
"DEAD_BRAIN_CORAL": "DEAD_BRAIN_CORAL"

# Used for the disguise option Material
"DEAD_BUBBLE_CORAL": "DEAD_BUBBLE_CORAL"

# Used for the disguise option Material
"DEAD_FIRE_CORAL": "DEAD_FIRE_CORAL"

# Used for the disguise option Material
"DEAD_HORN_CORAL": "DEAD_HORN_CORAL"

# Used for the disguise option Material
"DEAD_TUBE_CORAL": "DEAD_TUBE_CORAL"

# Used for the disguise option Material
"TUBE_CORAL_FAN": "TUBE_CORAL_FAN"

# Used for the disguise option Material
"BRAIN_CORAL_FAN": "BRAIN_CORAL_FAN"

# Used for the disguise option Material
"BUBBLE_CORAL_FAN": "BUBBLE_CORAL_FAN"

# Used for the disguise option Material
"FIRE_CORAL_FAN": "FIRE_CORAL_FAN"

# Used for the disguise option Material
"HORN_CORAL_FAN": "HORN_CORAL_FAN"

# Used for the disguise option Material
"DEAD_TUBE_CORAL_FAN": "DEAD_TUBE_CORAL_FAN"

# Used for the disguise option Material
"DEAD_BRAIN_CORAL_FAN": "DEAD_BRAIN_CORAL_FAN"

# Used for the disguise option Material
"DEAD_BUBBLE_CORAL_FAN": "DEAD_BUBBLE_CORAL_FAN"

# Used for the disguise option Material
"DEAD_FIRE_CORAL_FAN": "DEAD_FIRE_CORAL_FAN"

# Used for the disguise option Material
"DEAD_HORN_CORAL_FAN": "DEAD_HORN_CORAL_FAN"

# Used for the disguise option Material
"BLUE_ICE": "BLUE_ICE"

# Used for the disguise option Material
"CONDUIT": "CONDUIT"

# Used for the disguise option Material
"POLISHED_GRANITE_STAIRS": "POLISHED_GRANITE_STAIRS"

# Used for the disguise option Material
"SMOOTH_RED_SANDSTONE_STAIRS": "SMOOTH_RED_SANDSTONE_STAIRS"

# Used for the disguise option Material
"MOSSY_STONE_BRICK_STAIRS": "MOSSY_STONE_BRICK_STAIRS"

# Used for the disguise option Material
"POLISHED_DIORITE_STAIRS": "POLISHED_DIORITE_STAIRS"

# Used for the disguise option Material
"MOSSY_COBBLESTONE_STAIRS": "MOSSY_COBBLESTONE_STAIRS"

# Used for the disguise option Material
"END_STONE_BRICK_STAIRS": "END_STONE_BRICK_STAIRS"

# Used for the disguise option Material
"STONE_STAIRS": "STONE_STAIRS"

# Used for the disguise option Material
"SMOOTH_SANDSTONE_STAIRS": "SMOOTH_SANDSTONE_STAIRS"

# Used for the disguise option Material
"SMOOTH_QUARTZ_STAIRS": "SMOOTH_QUARTZ_STAIRS"

# Used for the disguise option Material
"GRANITE_STAIRS": "GRANITE_STAIRS"

# Used for the disguise option Material
"ANDESITE_STAIRS": "ANDESITE_STAIRS"

# Used for the disguise option Material
"RED_NETHER_BRICK_STAIRS": "RED_NETHER_BRICK_STAIRS"

# Used for the disguise option Material
"POLISHED_ANDESITE_STAIRS": "POLISHED_ANDESITE_STAIRS"

# Used for the disguise option Material
"DIORITE_STAIRS": "DIORITE_STAIRS"

# Used for the disguise option Material
"POLISHED_GRANITE_SLAB": "POLISHED_GRANITE_SLAB"

# Used for the disguise option Material
"SMOOTH_RED_SANDSTONE_SLAB": "SMOOTH_RED_SANDSTONE_SLAB"

# Used for the disguise option Material
"MOSSY_STONE_BRICK_SLAB": "MOSSY_STONE_BRICK_SLAB"

# Used for the disguise option Material
"POLISHED_DIORITE_SLAB": "POLISHED_DIORITE_SLAB"

# Used for the disguise option Material
"MOSSY_COBBLESTONE_SLAB": "MOSSY_COBBLESTONE_SLAB"

# Used for the disguise option Material
"END_STONE_BRICK_SLAB": "END_STONE_BRICK_SLAB"

# Used for the disguise option Material
"SMOOTH_SANDSTONE_SLAB": "SMOOTH_SANDSTONE_SLAB"

# Used for the disguise option Material
"SMOOTH_QUARTZ_SLAB": "SMOOTH_QUARTZ_SLAB"

# Used for the disguise option Material
"GRANITE_SLAB": "GRANITE_SLAB"

# Used for the disguise option Material
"ANDESITE_SLAB": "ANDESITE_SLAB"

# Used for the disguise option Material
"RED_NETHER_BRICK_SLAB": "RED_NETHER_BRICK_SLAB"

# Used for the disguise option Material
"POLISHED_ANDESITE_SLAB": "POLISHED_ANDESITE_SLAB"

# Used for the disguise option Material
"DIORITE_SLAB": "DIORITE_SLAB"

# Used for the disguise option Material
"SCAFFOLDING": "SCAFFOLDING"

# Used for the disguise option Material
"IRON_DOOR": "IRON_DOOR"

# Used for the disguise option Material
"OAK_DOOR": "OAK_DOOR"

# Used for the disguise option Material
"SPRUCE_DOOR": "SPRUCE_DOOR"

# Used for the disguise option Material
"BIRCH_DOOR": "BIRCH_DOOR"

# Used for the disguise option Material
"JUNGLE_DOOR": "JUNGLE_DOOR"

# Used for the disguise option Material
"ACACIA_DOOR": "ACACIA_DOOR"

# Used for the disguise option Material
"DARK_OAK_DOOR": "DARK_OAK_DOOR"

# Used for the disguise option Material
"CRIMSON_DOOR": "CRIMSON_DOOR"

# Used for the disguise option Material
"WARPED_DOOR": "WARPED_DOOR"

# Used for the disguise option Material
"REPEATER": "REPEATER"

# Used for the disguise option Material
"COMPARATOR": "COMPARATOR"

# Used for the disguise option Material
"STRUCTURE_BLOCK": "STRUCTURE_BLOCK"

# Used for the disguise option Material
"JIGSAW": "JIGSAW"

# Used for the disguise option Material
"TURTLE_HELMET": "TURTLE_HELMET"

# Used for the disguise option Material
"SCUTE": "SCUTE"

# Used for the disguise option Material
"FLINT_AND_STEEL": "FLINT_AND_STEEL"

# Used for the disguise option Material
"APPLE": "APPLE"

# Used for the disguise option Material
"BOW": "BOW"

# Used for the disguise option Material
"ARROW": "ARROW"

# Used for the disguise option Material
"COAL": "COAL"

# Used for the disguise option Material
"CHARCOAL": "CHARCOAL"

# Used for the disguise option Material
"DIAMOND": "DIAMOND"

# Used for the disguise option Material
"IRON_INGOT": "IRON_INGOT"

# Used for the disguise option Material
"GOLD_INGOT": "GOLD_INGOT"

# Used for the disguise option Material
"NETHERITE_INGOT": "NETHERITE_INGOT"

# Used for the disguise option Material
"NETHERITE_SCRAP": "NETHERITE_SCRAP"

# Used for the disguise option Material
"WOODEN_SWORD": "WOODEN_SWORD"

# Used for the disguise option Material
"WOODEN_SHOVEL": "WOODEN_SHOVEL"

# Used for the disguise option Material
"WOODEN_PICKAXE": "WOODEN_PICKAXE"

# Used for the disguise option Material
"WOODEN_AXE": "WOODEN_AXE"

# Used for the disguise option Material
"WOODEN_HOE": "WOODEN_HOE"

# Used for the disguise option Material
"STONE_SWORD": "STONE_SWORD"

# Used for the disguise option Material
"STONE_SHOVEL": "STONE_SHOVEL"

# Used for the disguise option Material
"STONE_PICKAXE": "STONE_PICKAXE"

# Used for the disguise option Material
"STONE_AXE": "STONE_AXE"

# Used for the disguise option Material
"STONE_HOE": "STONE_HOE"

# Used for the disguise option Material
"GOLDEN_SWORD": "GOLDEN_SWORD"

# Used for the disguise option Material
"GOLDEN_SHOVEL": "GOLDEN_SHOVEL"

# Used for the disguise option Material
"GOLDEN_PICKAXE": "GOLDEN_PICKAXE"

# Used for the disguise option Material
"GOLDEN_AXE": "GOLDEN_AXE"

# Used for the disguise option Material
"GOLDEN_HOE": "GOLDEN_HOE"

# Used for the disguise option Material
"IRON_SWORD": "IRON_SWORD"

# Used for the disguise option Material
"IRON_SHOVEL": "IRON_SHOVEL"

# Used for the disguise option Material
"IRON_PICKAXE": "IRON_PICKAXE"

# Used for the disguise option Material
"IRON_AXE": "IRON_AXE"

# Used for the disguise option Material
"IRON_HOE": "IRON_HOE"

# Used for the disguise option Material
"DIAMOND_SWORD": "DIAMOND_SWORD"

# Used for the disguise option Material
"DIAMOND_SHOVEL": "DIAMOND_SHOVEL"

# Used for the disguise option Material
"DIAMOND_PICKAXE": "DIAMOND_PICKAXE"

# Used for the disguise option Material
"DIAMOND_AXE": "DIAMOND_AXE"

# Used for the disguise option Material
"DIAMOND_HOE": "DIAMOND_HOE"

# Used for the disguise option Material
"NETHERITE_SWORD": "NETHERITE_SWORD"

# Used for the disguise option Material
"NETHERITE_SHOVEL": "NETHERITE_SHOVEL"

# Used for the disguise option Material
"NETHERITE_PICKAXE": "NETHERITE_PICKAXE"

# Used for the disguise option Material
"NETHERITE_AXE": "NETHERITE_AXE"

# Used for the disguise option Material
"NETHERITE_HOE": "NETHERITE_HOE"

# Used for the disguise option Material
"STICK": "STICK"

# Used for the disguise option Material
"BOWL": "BOWL"

# Used for the disguise option Material
"MUSHROOM_STEW": "MUSHROOM_STEW"

# Used for the disguise option Material
"STRING": "STRING"

# Used for the disguise option Material
"FEATHER": "FEATHER"

# Used for the disguise option Material
"GUNPOWDER": "GUNPOWDER"

# Used for the disguise option Material
"WHEAT_SEEDS": "WHEAT_SEEDS"

# Used for the disguise option Material
"WHEAT": "WHEAT"

# Used for the disguise option Material
"BREAD": "BREAD"

# Used for the disguise option Material
"LEATHER_HELMET": "LEATHER_HELMET"

# Used for the disguise option Material
"LEATHER_CHESTPLATE": "LEATHER_CHESTPLATE"

# Used for the disguise option Material
"LEATHER_LEGGINGS": "LEATHER_LEGGINGS"

# Used for the disguise option Material
"LEATHER_BOOTS": "LEATHER_BOOTS"

# Used for the disguise option Material
"CHAINMAIL_HELMET": "CHAINMAIL_HELMET"

# Used for the disguise option Material
"CHAINMAIL_CHESTPLATE": "CHAINMAIL_CHESTPLATE"

# Used for the disguise option Material
"CHAINMAIL_LEGGINGS": "CHAINMAIL_LEGGINGS"

# Used for the disguise option Material
"CHAINMAIL_BOOTS": "CHAINMAIL_BOOTS"

# Used for the disguise option Material
"IRON_HELMET": "IRON_HELMET"

# Used for the disguise option Material
"IRON_CHESTPLATE": "IRON_CHESTPLATE"

# Used for the disguise option Material
"IRON_LEGGINGS": "IRON_LEGGINGS"

# Used for the disguise option Material
"IRON_BOOTS": "IRON_BOOTS"

# Used for the disguise option Material
"DIAMOND_HELMET": "DIAMOND_HELMET"

# Used for the disguise option Material
"DIAMOND_CHESTPLATE": "DIAMOND_CHESTPLATE"

# Used for the disguise option Material
"DIAMOND_LEGGINGS": "DIAMOND_LEGGINGS"

# Used for the disguise option Material
"DIAMOND_BOOTS": "DIAMOND_BOOTS"

# Used for the disguise option Material
"GOLDEN_HELMET": "GOLDEN_HELMET"

# Used for the disguise option Material
"GOLDEN_CHESTPLATE": "GOLDEN_CHESTPLATE"

# Used for the disguise option Material
"GOLDEN_LEGGINGS": "GOLDEN_LEGGINGS"

# Used for the disguise option Material
"GOLDEN_BOOTS": "GOLDEN_BOOTS"

# Used for the disguise option Material
"NETHERITE_HELMET": "NETHERITE_HELMET"

# Used for the disguise option Material
"NETHERITE_CHESTPLATE": "NETHERITE_CHESTPLATE"

# Used for the disguise option Material
"NETHERITE_LEGGINGS": "NETHERITE_LEGGINGS"

# Used for the disguise option Material
"NETHERITE_BOOTS": "NETHERITE_BOOTS"

# Used for the disguise option Material
"FLINT": "FLINT"

# Used for the disguise option Material
"PORKCHOP": "PORKCHOP"

# Used for the disguise option Material
"COOKED_PORKCHOP": "COOKED_PORKCHOP"

# Used for the disguise option Material
"PAINTING": "PAINTING"

# Used for the disguise option Material
"GOLDEN_APPLE": "GOLDEN_APPLE"

# Used for the disguise option Material
"ENCHANTED_GOLDEN_APPLE": "ENCHANTED_GOLDEN_APPLE"

# Used for the disguise option Material
"OAK_SIGN": "OAK_SIGN"

# Used for the disguise option Material
"SPRUCE_SIGN": "SPRUCE_SIGN"

# Used for the disguise option Material
"BIRCH_SIGN": "BIRCH_SIGN"

# Used for the disguise option Material
"JUNGLE_SIGN": "JUNGLE_SIGN"

# Used for the disguise option Material
"ACACIA_SIGN": "ACACIA_SIGN"

# Used for the disguise option Material
"DARK_OAK_SIGN": "DARK_OAK_SIGN"

# Used for the disguise option Material
"CRIMSON_SIGN": "CRIMSON_SIGN"

# Used for the disguise option Material
"WARPED_SIGN": "WARPED_SIGN"

# Used for the disguise option Material
"BUCKET": "BUCKET"

# Used for the disguise option Material
"WATER_BUCKET": "WATER_BUCKET"

# Used for the disguise option Material
"LAVA_BUCKET": "LAVA_BUCKET"

# Used for the disguise option Material
"MINECART": "MINECART"

# Used for the disguise option Material
"SADDLE": "SADDLE"

# Used for the disguise option Material
"OAK_BOAT": "OAK_BOAT"

# Used for the disguise option Material
"LEATHER": "LEATHER"

# Used for the disguise option Material
"MILK_BUCKET": "MILK_BUCKET"

# Used for the disguise option Material
"PUFFERFISH_BUCKET": "PUFFERFISH_BUCKET"

# Used for the disguise option Material
"SALMON_BUCKET": "SALMON_BUCKET"

# Used for the disguise option Material
"COD_BUCKET": "COD_BUCKET"

# Used for the disguise option Material
"TROPICAL_FISH_BUCKET": "TROPICAL_FISH_BUCKET"

# Used for the disguise option Material
"BRICK": "BRICK"

# Used for the disguise option Material
"CLAY_BALL": "CLAY_BALL"

# Used for the disguise option Material
"DRIED_KELP_BLOCK": "DRIED_KELP_BLOCK"

# Used for the disguise option Material
"PAPER": "PAPER"

# Used for the disguise option Material
"BOOK": "BOOK"

# Used for the disguise option Material
"SLIME_BALL": "SLIME_BALL"

# Used for the disguise option Material
"CHEST_MINECART": "CHEST_MINECART"

# Used for the disguise option Material
"FURNACE_MINECART": "FURNACE_MINECART"

# Used for the disguise option Material
"EGG": "EGG"

# Used for the disguise option Material
"COMPASS": "COMPASS"

# Used for the disguise option Material
"FISHING_ROD": "FISHING_ROD"

# Used for the disguise option Material
"CLOCK": "CLOCK"

# Used for the disguise option Material
"GLOWSTONE_DUST": "GLOWSTONE_DUST"

# Used for the disguise option Material
"COD": "COD"

# Used for the disguise option Material
"SALMON": "SALMON"

# Used for the disguise option Material
"TROPICAL_FISH": "TROPICAL_FISH"

# Used for the disguise option Material
"PUFFERFISH": "PUFFERFISH"

# Used for the disguise option Material
"COOKED_COD": "COOKED_COD"

# Used for the disguise option Material
"COOKED_SALMON": "COOKED_SALMON"

# Used for the disguise option Material
"INK_SAC": "INK_SAC"

# Used for the disguise option Material
"COCOA_BEANS": "COCOA_BEANS"

# Used for the disguise option Material
"LAPIS_LAZULI": "LAPIS_LAZULI"

# Used for the disguise option Material
"WHITE_DYE": "WHITE_DYE"

# Used for the disguise option Material
"ORANGE_DYE": "ORANGE_DYE"

# Used for the disguise option Material
"MAGENTA_DYE": "MAGENTA_DYE"

# Used for the disguise option Material
"LIGHT_BLUE_DYE": "LIGHT_BLUE_DYE"

# Used for the disguise option Material
"YELLOW_DYE": "YELLOW_DYE"

# Used for the disguise option Material
"LIME_DYE": "LIME_DYE"

# Used for the disguise option Material
"PINK_DYE": "PINK_DYE"

# Used for the disguise option Material
"GRAY_DYE": "GRAY_DYE"

# Used for the disguise option Material
"LIGHT_GRAY_DYE": "LIGHT_GRAY_DYE"

# Used for the disguise option Material
"CYAN_DYE": "CYAN_DYE"

# Used for the disguise option Material
"PURPLE_DYE": "PURPLE_DYE"

# Used for the disguise option Material
"BLUE_DYE": "BLUE_DYE"

# Used for the disguise option Material
"BROWN_DYE": "BROWN_DYE"

# Used for the disguise option Material
"GREEN_DYE": "GREEN_DYE"

# Used for the disguise option Material
"RED_DYE": "RED_DYE"

# Used for the disguise option Material
"BLACK_DYE": "BLACK_DYE"

# Used for the disguise option Material
"BONE_MEAL": "BONE_MEAL"

# Used for the disguise option Material
"BONE": "BONE"

# Used for the disguise option Material
"SUGAR": "SUGAR"

# Used for the disguise option Material
"CAKE": "CAKE"

# Used for the disguise option Material
"WHITE_BED": "WHITE_BED"

# Used for the disguise option Material
"ORANGE_BED": "ORANGE_BED"

# Used for the disguise option Material
"MAGENTA_BED": "MAGENTA_BED"

# Used for the disguise option Material
"LIGHT_BLUE_BED": "LIGHT_BLUE_BED"

# Used for the disguise option Material
"YELLOW_BED": "YELLOW_BED"

# Used for the disguise option Material
"LIME_BED": "LIME_BED"

# Used for the disguise option Material
"PINK_BED": "PINK_BED"

# Used for the disguise option Material
"GRAY_BED": "GRAY_BED"

# Used for the disguise option Material
"LIGHT_GRAY_BED": "LIGHT_GRAY_BED"

# Used for the disguise option Material
"CYAN_BED": "CYAN_BED"

# Used for the disguise option Material
"PURPLE_BED": "PURPLE_BED"

# Used for the disguise option Material
"BLUE_BED": "BLUE_BED"

# Used for the disguise option Material
"BROWN_BED": "BROWN_BED"

# Used for the disguise option Material
"GREEN_BED": "GREEN_BED"

# Used for the disguise option Material
"RED_BED": "RED_BED"

# Used for the disguise option Material
"BLACK_BED": "BLACK_BED"

# Used for the disguise option Material
"COOKIE": "COOKIE"

# Used for the disguise option Material
"FILLED_MAP": "FILLED_MAP"

# Used for the disguise option Material
"SHEARS": "SHEARS"

# Used for the disguise option Material
"MELON_SLICE": "MELON_SLICE"

# Used for the disguise option Material
"DRIED_KELP": "DRIED_KELP"

# Used for the disguise option Material
"PUMPKIN_SEEDS": "PUMPKIN_SEEDS"

# Used for the disguise option Material
"MELON_SEEDS": "MELON_SEEDS"

# Used for the disguise option Material
"BEEF": "BEEF"

# Used for the disguise option Material
"COOKED_BEEF": "COOKED_BEEF"

# Used for the disguise option Material
"CHICKEN": "CHICKEN"

# Used for the disguise option Material
"COOKED_CHICKEN": "COOKED_CHICKEN"

# Used for the disguise option Material
"ROTTEN_FLESH": "ROTTEN_FLESH"

# Used for the disguise option Material
"ENDER_PEARL": "ENDER_PEARL"

# Used for the disguise option Material
"BLAZE_ROD": "BLAZE_ROD"

# Used for the disguise option Material
"GHAST_TEAR": "GHAST_TEAR"

# Used for the disguise option Material
"GOLD_NUGGET": "GOLD_NUGGET"

# Used for the disguise option Material
"NETHER_WART": "NETHER_WART"

# Used for the disguise option Material
"POTION": "POTION"

# Used for the disguise option Material
"GLASS_BOTTLE": "GLASS_BOTTLE"

# Used for the disguise option Material
"SPIDER_EYE": "SPIDER_EYE"

# Used for the disguise option Material
"FERMENTED_SPIDER_EYE": "FERMENTED_SPIDER_EYE"

# Used for the disguise option Material
"BLAZE_POWDER": "BLAZE_POWDER"

# Used for the disguise option Material
"MAGMA_CREAM": "MAGMA_CREAM"

# Used for the disguise option Material
"BREWING_STAND": "BREWING_STAND"

# Used for the disguise option Material
"CAULDRON": "CAULDRON"

# Used for the disguise option Material
"ENDER_EYE": "ENDER_EYE"

# Used for the disguise option Material
"GLISTERING_MELON_SLICE": "GLISTERING_MELON_SLICE"

# Used for the disguise option Material
"BAT_SPAWN_EGG": "BAT_SPAWN_EGG"

# Used for the disguise option Material
"BEE_SPAWN_EGG": "BEE_SPAWN_EGG"

# Used for the disguise option Material
"BLAZE_SPAWN_EGG": "BLAZE_SPAWN_EGG"

# Used for the disguise option Material
"CAT_SPAWN_EGG": "CAT_SPAWN_EGG"

# Used for the disguise option Material
"CAVE_SPIDER_SPAWN_EGG": "CAVE_SPIDER_SPAWN_EGG"

# Used for the disguise option Material
"CHICKEN_SPAWN_EGG": "CHICKEN_SPAWN_EGG"

# Used for the disguise option Material
"COD_SPAWN_EGG": "COD_SPAWN_EGG"

# Used for the disguise option Material
"COW_SPAWN_EGG": "COW_SPAWN_EGG"

# Used for the disguise option Material
"CREEPER_SPAWN_EGG": "CREEPER_SPAWN_EGG"

# Used for the disguise option Material
"DOLPHIN_SPAWN_EGG": "DOLPHIN_SPAWN_EGG"

# Used for the disguise option Material
"DONKEY_SPAWN_EGG": "DONKEY_SPAWN_EGG"

# Used for the disguise option Material
"DROWNED_SPAWN_EGG": "DROWNED_SPAWN_EGG"

# Used for the disguise option Material
"ELDER_GUARDIAN_SPAWN_EGG": "ELDER_GUARDIAN_SPAWN_EGG"

# Used for the disguise option Material
"ENDERMAN_SPAWN_EGG": "ENDERMAN_SPAWN_EGG"

# Used for the disguise option Material
"ENDERMITE_SPAWN_EGG": "ENDERMITE_SPAWN_EGG"

# Used for the disguise option Material
"EVOKER_SPAWN_EGG": "EVOKER_SPAWN_EGG"

# Used for the disguise option Material
"FOX_SPAWN_EGG": "FOX_SPAWN_EGG"

# Used for the disguise option Material
"GHAST_SPAWN_EGG": "GHAST_SPAWN_EGG"

# Used for the disguise option Material
"GUARDIAN_SPAWN_EGG": "GUARDIAN_SPAWN_EGG"

# Used for the disguise option Material
"HOGLIN_SPAWN_EGG": "HOGLIN_SPAWN_EGG"

# Used for the disguise option Material
"HORSE_SPAWN_EGG": "HORSE_SPAWN_EGG"

# Used for the disguise option Material
"HUSK_SPAWN_EGG": "HUSK_SPAWN_EGG"

# Used for the disguise option Material
"LLAMA_SPAWN_EGG": "LLAMA_SPAWN_EGG"

# Used for the disguise option Material
"MAGMA_CUBE_SPAWN_EGG": "MAGMA_CUBE_SPAWN_EGG"

# Used for the disguise option Material
"MOOSHROOM_SPAWN_EGG": "MOOSHROOM_SPAWN_EGG"

# Used for the disguise option Material
"MULE_SPAWN_EGG": "MULE_SPAWN_EGG"

# Used for the disguise option Material
"OCELOT_SPAWN_EGG": "OCELOT_SPAWN_EGG"

# Used for the disguise option Material
"PANDA_SPAWN_EGG": "PANDA_SPAWN_EGG"

# Used for the disguise option Material
"PARROT_SPAWN_EGG": "PARROT_SPAWN_EGG"

# Used for the disguise option Material
"PHANTOM_SPAWN_EGG": "PHANTOM_SPAWN_EGG"

# Used for the disguise option Material
"PIG_SPAWN_EGG": "PIG_SPAWN_EGG"

# Used for the disguise option Material
"PIGLIN_SPAWN_EGG": "PIGLIN_SPAWN_EGG"

# Used for the disguise option Material
"PIGLIN_BRUTE_SPAWN_EGG": "PIGLIN_BRUTE_SPAWN_EGG"

# Used for the disguise option Material
"PILLAGER_SPAWN_EGG": "PILLAGER_SPAWN_EGG"

# Used for the disguise option Material
"POLAR_BEAR_SPAWN_EGG": "POLAR_BEAR_SPAWN_EGG"

# Used for the disguise option Material
"PUFFERFISH_SPAWN_EGG": "PUFFERFISH_SPAWN_EGG"

# Used for the disguise option Material
"RABBIT_SPAWN_EGG": "RABBIT_SPAWN_EGG"

# Used for the disguise option Material
"RAVAGER_SPAWN_EGG": "RAVAGER_SPAWN_EGG"

# Used for the disguise option Material
"SALMON_SPAWN_EGG": "SALMON_SPAWN_EGG"

# Used for the disguise option Material
"SHEEP_SPAWN_EGG": "SHEEP_SPAWN_EGG"

# Used for the disguise option Material
"SHULKER_SPAWN_EGG": "SHULKER_SPAWN_EGG"

# Used for the disguise option Material
"SILVERFISH_SPAWN_EGG": "SILVERFISH_SPAWN_EGG"

# Used for the disguise option Material
"SKELETON_SPAWN_EGG": "SKELETON_SPAWN_EGG"

# Used for the disguise option Material
"SKELETON_HORSE_SPAWN_EGG": "SKELETON_HORSE_SPAWN_EGG"

# Used for the disguise option Material
"SLIME_SPAWN_EGG": "SLIME_SPAWN_EGG"

# Used for the disguise option Material
"SPIDER_SPAWN_EGG": "SPIDER_SPAWN_EGG"

# Used for the disguise option Material
"SQUID_SPAWN_EGG": "SQUID_SPAWN_EGG"

# Used for the disguise option Material
"STRAY_SPAWN_EGG": "STRAY_SPAWN_EGG"

# Used for the disguise option Material
"STRIDER_SPAWN_EGG": "STRIDER_SPAWN_EGG"

# Used for the disguise option Material
"TRADER_LLAMA_SPAWN_EGG": "TRADER_LLAMA_SPAWN_EGG"

# Used for the disguise option Material
"TROPICAL_FISH_SPAWN_EGG": "TROPICAL_FISH_SPAWN_EGG"

# Used for the disguise option Material
"TURTLE_SPAWN_EGG": "TURTLE_SPAWN_EGG"

# Used for the disguise option Material
"VEX_SPAWN_EGG": "VEX_SPAWN_EGG"

# Used for the disguise option Material
"VILLAGER_SPAWN_EGG": "VILLAGER_SPAWN_EGG"

# Used for the disguise option Material
"VINDICATOR_SPAWN_EGG": "VINDICATOR_SPAWN_EGG"

# Used for the disguise option Material
"WANDERING_TRADER_SPAWN_EGG": "WANDERING_TRADER_SPAWN_EGG"

# Used for the disguise option Material
"WITCH_SPAWN_EGG": "WITCH_SPAWN_EGG"

# Used for the disguise option Material
"WITHER_SKELETON_SPAWN_EGG": "WITHER_SKELETON_SPAWN_EGG"

# Used for the disguise option Material
"WOLF_SPAWN_EGG": "WOLF_SPAWN_EGG"

# Used for the disguise option Material
"ZOGLIN_SPAWN_EGG": "ZOGLIN_SPAWN_EGG"

# Used for the disguise option Material
"ZOMBIE_SPAWN_EGG": "ZOMBIE_SPAWN_EGG"

# Used for the disguise option Material
"ZOMBIE_HORSE_SPAWN_EGG": "ZOMBIE_HORSE_SPAWN_EGG"

# Used for the disguise option Material
"ZOMBIE_VILLAGER_SPAWN_EGG": "ZOMBIE_VILLAGER_SPAWN_EGG"

# Used for the disguise option Material
"ZOMBIFIED_PIGLIN_SPAWN_EGG": "ZOMBIFIED_PIGLIN_SPAWN_EGG"

# Used for the disguise option Material
"EXPERIENCE_BOTTLE": "EXPERIENCE_BOTTLE"

# Used for the disguise option Material
"FIRE_CHARGE": "FIRE_CHARGE"

# Used for the disguise option Material
"WRITABLE_BOOK": "WRITABLE_BOOK"

# Used for the disguise option Material
"WRITTEN_BOOK": "WRITTEN_BOOK"

# Used for the disguise option Material
"EMERALD": "EMERALD"

# Used for the disguise option Material
"ITEM_FRAME": "ITEM_FRAME"

# Used for the disguise option Material
"FLOWER_POT": "FLOWER_POT"

# Used for the disguise option Material
"CARROT": "CARROT"

# Used for the disguise option Material
"POTATO": "POTATO"

# Used for the disguise option Material
"BAKED_POTATO": "BAKED_POTATO"

# Used for the disguise option Material
"POISONOUS_POTATO": "POISONOUS_POTATO"

# Used for the disguise option Material
"MAP": "MAP"

# Used for the disguise option Material
"GOLDEN_CARROT": "GOLDEN_CARROT"

# Used for the disguise option Material
"SKELETON_SKULL": "SKELETON_SKULL"

# Used for the disguise option Material
"WITHER_SKELETON_SKULL": "WITHER_SKELETON_SKULL"

# Used for the disguise option Material
"PLAYER_HEAD": "PLAYER_HEAD"

# Used for the disguise option Material
"ZOMBIE_HEAD": "ZOMBIE_HEAD"

# Used for the disguise option Material
"CREEPER_HEAD": "CREEPER_HEAD"

# Used for the disguise option Material
"DRAGON_HEAD": "DRAGON_HEAD"

# Used for the disguise option Material
"CARROT_ON_A_STICK": "CARROT_ON_A_STICK"

# Used for the disguise option Material
"WARPED_FUNGUS_ON_A_STICK": "WARPED_FUNGUS_ON_A_STICK"

# Used for the disguise option Material
"NETHER_STAR": "NETHER_STAR"

# Used for the disguise option Material
"PUMPKIN_PIE": "PUMPKIN_PIE"

# Used for the disguise option Material
"FIREWORK_ROCKET": "FIREWORK_ROCKET"

# Used for the disguise option Material
"FIREWORK_STAR": "FIREWORK_STAR"

# Used for the disguise option Material
"ENCHANTED_BOOK": "ENCHANTED_BOOK"

# Used for the disguise option Material
"NETHER_BRICK": "NETHER_BRICK"

# Used for the disguise option Material
"QUARTZ": "QUARTZ"

# Used for the disguise option Material
"TNT_MINECART": "TNT_MINECART"

# Used for the disguise option Material
"HOPPER_MINECART": "HOPPER_MINECART"

# Used for the disguise option Material
"PRISMARINE_SHARD": "PRISMARINE_SHARD"

# Used for the disguise option Material
"PRISMARINE_CRYSTALS": "PRISMARINE_CRYSTALS"

# Used for the disguise option Material
"RABBIT": "RABBIT"

# Used for the disguise option Material
"COOKED_RABBIT": "COOKED_RABBIT"

# Used for the disguise option Material
"RABBIT_STEW": "RABBIT_STEW"

# Used for the disguise option Material
"RABBIT_FOOT": "RABBIT_FOOT"

# Used for the disguise option Material
"RABBIT_HIDE": "RABBIT_HIDE"

# Used for the disguise option Material
"ARMOR_STAND": "ARMOR_STAND"

# Used for the disguise option Material
"IRON_HORSE_ARMOR": "IRON_HORSE_ARMOR"

# Used for the disguise option Material
"GOLDEN_HORSE_ARMOR": "GOLDEN_HORSE_ARMOR"

# Used for the disguise option Material
"DIAMOND_HORSE_ARMOR": "DIAMOND_HORSE_ARMOR"

# Used for the disguise option Material
"LEATHER_HORSE_ARMOR": "LEATHER_HORSE_ARMOR"

# Used for the disguise option Material
"LEAD": "LEAD"

# Used for the disguise option Material
"NAME_TAG": "NAME_TAG"

# Used for the disguise option Material
"COMMAND_BLOCK_MINECART": "COMMAND_BLOCK_MINECART"

# Used for the disguise option Material
"MUTTON": "MUTTON"

# Used for the disguise option Material
"COOKED_MUTTON": "COOKED_MUTTON"

# Used for the disguise option Material
"WHITE_BANNER": "WHITE_BANNER"

# Used for the disguise option Material
"ORANGE_BANNER": "ORANGE_BANNER"

# Used for the disguise option Material
"MAGENTA_BANNER": "MAGENTA_BANNER"

# Used for the disguise option Material
"LIGHT_BLUE_BANNER": "LIGHT_BLUE_BANNER"

# Used for the disguise option Material
"YELLOW_BANNER": "YELLOW_BANNER"

# Used for the disguise option Material
"LIME_BANNER": "LIME_BANNER"

# Used for the disguise option Material
"PINK_BANNER": "PINK_BANNER"

# Used for the disguise option Material
"GRAY_BANNER": "GRAY_BANNER"

# Used for the disguise option Material
"LIGHT_GRAY_BANNER": "LIGHT_GRAY_BANNER"

# Used for the disguise option Material
"CYAN_BANNER": "CYAN_BANNER"

# Used for the disguise option Material
"PURPLE_BANNER": "PURPLE_BANNER"

# Used for the disguise option Material
"BLUE_BANNER": "BLUE_BANNER"

# Used for the disguise option Material
"BROWN_BANNER": "BROWN_BANNER"

# Used for the disguise option Material
"GREEN_BANNER": "GREEN_BANNER"

# Used for the disguise option Material
"RED_BANNER": "RED_BANNER"

# Used for the disguise option Material
"BLACK_BANNER": "BLACK_BANNER"

# Used for the disguise option Material
"END_CRYSTAL": "END_CRYSTAL"

# Used for the disguise option Material
"CHORUS_FRUIT": "CHORUS_FRUIT"

# Used for the disguise option Material
"POPPED_CHORUS_FRUIT": "POPPED_CHORUS_FRUIT"

# Used for the disguise option Material
"BEETROOT": "BEETROOT"

# Used for the disguise option Material
"BEETROOT_SEEDS": "BEETROOT_SEEDS"

# Used for the disguise option Material
"BEETROOT_SOUP": "BEETROOT_SOUP"

# Used for the disguise option Material
"SPLASH_POTION": "SPLASH_POTION"

# Used for the disguise option Material
"SPECTRAL_ARROW": "SPECTRAL_ARROW"

# Used for the disguise option Material
"TIPPED_ARROW": "TIPPED_ARROW"

# Used for the disguise option Material
"LINGERING_POTION": "LINGERING_POTION"

# Used for the disguise option Material
"SHIELD": "SHIELD"

# Used for the disguise option Material
"ELYTRA": "ELYTRA"

# Used for the disguise option Material
"SPRUCE_BOAT": "SPRUCE_BOAT"

# Used for the disguise option Material
"BIRCH_BOAT": "BIRCH_BOAT"

# Used for the disguise option Material
"JUNGLE_BOAT": "JUNGLE_BOAT"

# Used for the disguise option Material
"ACACIA_BOAT": "ACACIA_BOAT"

# Used for the disguise option Material
"DARK_OAK_BOAT": "DARK_OAK_BOAT"

# Used for the disguise option Material
"TOTEM_OF_UNDYING": "TOTEM_OF_UNDYING"

# Used for the disguise option Material
"SHULKER_SHELL": "SHULKER_SHELL"

# Used for the disguise option Material
"IRON_NUGGET": "IRON_NUGGET"

# Used for the disguise option Material
"KNOWLEDGE_BOOK": "KNOWLEDGE_BOOK"

# Used for the disguise option Material
"DEBUG_STICK": "DEBUG_STICK"

# Used for the disguise option Material
"MUSIC_DISC_13": "MUSIC_DISC_13"

# Used for the disguise option Material
"MUSIC_DISC_CAT": "MUSIC_DISC_CAT"

# Used for the disguise option Material
"MUSIC_DISC_BLOCKS": "MUSIC_DISC_BLOCKS"

# Used for the disguise option Material
"MUSIC_DISC_CHIRP": "MUSIC_DISC_CHIRP"

# Used for the disguise option Material
"MUSIC_DISC_FAR": "MUSIC_DISC_FAR"

# Used for the disguise option Material
"MUSIC_DISC_MALL": "MUSIC_DISC_MALL"

# Used for the disguise option Material
"MUSIC_DISC_MELLOHI": "MUSIC_DISC_MELLOHI"

# Used for the disguise option Material
"MUSIC_DISC_STAL": "MUSIC_DISC_STAL"

# Used for the disguise option Material
"MUSIC_DISC_STRAD": "MUSIC_DISC_STRAD"

# Used for the disguise option Material
"MUSIC_DISC_WARD": "MUSIC_DISC_WARD"

# Used for the disguise option Material
"MUSIC_DISC_11": "MUSIC_DISC_11"

# Used for the disguise option Material
"MUSIC_DISC_WAIT": "MUSIC_DISC_WAIT"

# Used for the disguise option Material
"MUSIC_DISC_PIGSTEP": "MUSIC_DISC_PIGSTEP"

# Used for the disguise option Material
"TRIDENT": "TRIDENT"

# Used for the disguise option Material
"PHANTOM_MEMBRANE": "PHANTOM_MEMBRANE"

# Used for the disguise option Material
"NAUTILUS_SHELL": "NAUTILUS_SHELL"

# Used for the disguise option Material
"HEART_OF_THE_SEA": "HEART_OF_THE_SEA"

# Used for the disguise option Material
"CROSSBOW": "CROSSBOW"

# Used for the disguise option Material
"SUSPICIOUS_STEW": "SUSPICIOUS_STEW"

# Used for the disguise option Material
"LOOM": "LOOM"

# Used for the disguise option Material
"FLOWER_BANNER_PATTERN": "FLOWER_BANNER_PATTERN"

# Used for the disguise option Material
"CREEPER_BANNER_PATTERN": "CREEPER_BANNER_PATTERN"

# Used for the disguise option Material
"SKULL_BANNER_PATTERN": "SKULL_BANNER_PATTERN"

# Used for the disguise option Material
"MOJANG_BANNER_PATTERN": "MOJANG_BANNER_PATTERN"

# Used for the disguise option Material
"GLOBE_BANNER_PATTERN": "GLOBE_BANNER_PATTERN"

# Used for the disguise option Material
"PIGLIN_BANNER_PATTERN": "PIGLIN_BANNER_PATTERN"

# Used for the disguise option Material
"BARREL": "BARREL"

# Used for the disguise option Material
"SMOKER": "SMOKER"

# Used for the disguise option Material
"BLAST_FURNACE": "BLAST_FURNACE"

# Used for the disguise option Material
"CARTOGRAPHY_TABLE": "CARTOGRAPHY_TABLE"

# Used for the disguise option Material
"FLETCHING_TABLE": "FLETCHING_TABLE"

# Used for the disguise option Material
"GRINDSTONE": "GRINDSTONE"

# Used for the disguise option Material
"LECTERN": "LECTERN"

# Used for the disguise option Material
"SMITHING_TABLE": "SMITHING_TABLE"

# Used for the disguise option Material
"STONECUTTER": "STONECUTTER"

# Used for the disguise option Material
"BELL": "BELL"

# Used for the disguise option Material
"LANTERN": "LANTERN"

# Used for the disguise option Material
"SOUL_LANTERN": "SOUL_LANTERN"

# Used for the disguise option Material
"SWEET_BERRIES": "SWEET_BERRIES"

# Used for the disguise option Material
"CAMPFIRE": "CAMPFIRE"

# Used for the disguise option Material
"SOUL_CAMPFIRE": "SOUL_CAMPFIRE"

# Used for the disguise option Material
"SHROOMLIGHT": "SHROOMLIGHT"

# Used for the disguise option Material
"HONEYCOMB": "HONEYCOMB"

# Used for the disguise option Material
"BEE_NEST": "BEE_NEST"

# Used for the disguise option Material
"BEEHIVE": "BEEHIVE"

# Used for the disguise option Material
"HONEY_BOTTLE": "HONEY_BOTTLE"

# Used for the disguise option Material
"HONEY_BLOCK": "HONEY_BLOCK"

# Used for the disguise option Material
"HONEYCOMB_BLOCK": "HONEYCOMB_BLOCK"

# Used for the disguise option Material
"LODESTONE": "LODESTONE"

# Used for the disguise option Material
"NETHERITE_BLOCK": "NETHERITE_BLOCK"

# Used for the disguise option Material
"ANCIENT_DEBRIS": "ANCIENT_DEBRIS"

# Used for the disguise option Material
"TARGET": "TARGET"

# Used for the disguise option Material
"CRYING_OBSIDIAN": "CRYING_OBSIDIAN"

# Used for the disguise option Material
"BLACKSTONE": "BLACKSTONE"

# Used for the disguise option Material
"BLACKSTONE_SLAB": "BLACKSTONE_SLAB"

# Used for the disguise option Material
"BLACKSTONE_STAIRS": "BLACKSTONE_STAIRS"

# Used for the disguise option Material
"GILDED_BLACKSTONE": "GILDED_BLACKSTONE"

# Used for the disguise option Material
"POLISHED_BLACKSTONE": "POLISHED_BLACKSTONE"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_SLAB": "POLISHED_BLACKSTONE_SLAB"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_STAIRS": "POLISHED_BLACKSTONE_STAIRS"

# Used for the disguise option Material
"CHISELED_POLISHED_BLACKSTONE": "CHISELED_POLISHED_BLACKSTONE"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_BRICKS": "POLISHED_BLACKSTONE_BRICKS"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_BRICK_SLAB": "POLISHED_BLACKSTONE_BRICK_SLAB"

# Used for the disguise option Material
"POLISHED_BLACKSTONE_BRICK_STAIRS": "POLISHED_BLACKSTONE_BRICK_STAIRS"

# Used for the disguise option Material
"CRACKED_POLISHED_BLACKSTONE_BRICKS": "CRACKED_POLISHED_BLACKSTONE_BRICKS"

# Used for the disguise option Material
"RESPAWN_ANCHOR": "RESPAWN_ANCHOR"

# Used for the disguise option Material
"WATER": "WATER"

# Used for the disguise option Material
"TALL_SEAGRASS": "TALL_SEAGRASS"

# Used for the disguise option Material
"PISTON_HEAD": "PISTON_HEAD"

# Used for the disguise option Material
"MOVING_PISTON": "MOVING_PISTON"

# Used for the disguise option Material
"WALL_TORCH": "WALL_TORCH"

# Used for the disguise option Material
"FIRE": "FIRE"

# Used for the disguise option Material
"SOUL_FIRE": "SOUL_FIRE"

# Used for the disguise option Material
"REDSTONE_WIRE": "REDSTONE_WIRE"

# Used for the disguise option Material
"OAK_WALL_SIGN": "OAK_WALL_SIGN"

# Used for the disguise option Material
"SPRUCE_WALL_SIGN": "SPRUCE_WALL_SIGN"

# Used for the disguise option Material
"BIRCH_WALL_SIGN": "BIRCH_WALL_SIGN"

# Used for the disguise option Material
"ACACIA_WALL_SIGN": "ACACIA_WALL_SIGN"

# Used for the disguise option Material
"JUNGLE_WALL_SIGN": "JUNGLE_WALL_SIGN"

# Used for the disguise option Material
"DARK_OAK_WALL_SIGN": "DARK_OAK_WALL_SIGN"

# Used for the disguise option Material
"REDSTONE_WALL_TORCH": "REDSTONE_WALL_TORCH"

# Used for the disguise option Material
"SOUL_WALL_TORCH": "SOUL_WALL_TORCH"

# Used for the disguise option Material
"NETHER_PORTAL": "NETHER_PORTAL"

# Used for the disguise option Material
"ATTACHED_PUMPKIN_STEM": "ATTACHED_PUMPKIN_STEM"

# Used for the disguise option Material
"ATTACHED_MELON_STEM": "ATTACHED_MELON_STEM"

# Used for the disguise option Material
"PUMPKIN_STEM": "PUMPKIN_STEM"

# Used for the disguise option Material
"MELON_STEM": "MELON_STEM"

# Used for the disguise option Material
"END_PORTAL": "END_PORTAL"

# Used for the disguise option Material
"COCOA": "COCOA"

# Used for the disguise option Material
"TRIPWIRE": "TRIPWIRE"

# Used for the disguise option Material
"POTTED_OAK_SAPLING": "POTTED_OAK_SAPLING"

# Used for the disguise option Material
"POTTED_SPRUCE_SAPLING": "POTTED_SPRUCE_SAPLING"

# Used for the disguise option Material
"POTTED_BIRCH_SAPLING": "POTTED_BIRCH_SAPLING"

# Used for the disguise option Material
"POTTED_JUNGLE_SAPLING": "POTTED_JUNGLE_SAPLING"

# Used for the disguise option Material
"POTTED_ACACIA_SAPLING": "POTTED_ACACIA_SAPLING"

# Used for the disguise option Material
"POTTED_DARK_OAK_SAPLING": "POTTED_DARK_OAK_SAPLING"

# Used for the disguise option Material
"POTTED_FERN": "POTTED_FERN"

# Used for the disguise option Material
"POTTED_DANDELION": "POTTED_DANDELION"

# Used for the disguise option Material
"POTTED_POPPY": "POTTED_POPPY"

# Used for the disguise option Material
"POTTED_BLUE_ORCHID": "POTTED_BLUE_ORCHID"

# Used for the disguise option Material
"POTTED_ALLIUM": "POTTED_ALLIUM"

# Used for the disguise option Material
"POTTED_AZURE_BLUET": "POTTED_AZURE_BLUET"

# Used for the disguise option Material
"POTTED_RED_TULIP": "POTTED_RED_TULIP"

# Used for the disguise option Material
"POTTED_ORANGE_TULIP": "POTTED_ORANGE_TULIP"

# Used for the disguise option Material
"POTTED_WHITE_TULIP": "POTTED_WHITE_TULIP"

# Used for the disguise option Material
"POTTED_PINK_TULIP": "POTTED_PINK_TULIP"

# Used for the disguise option Material
"POTTED_OXEYE_DAISY": "POTTED_OXEYE_DAISY"

# Used for the disguise option Material
"POTTED_CORNFLOWER": "POTTED_CORNFLOWER"

# Used for the disguise option Material
"POTTED_LILY_OF_THE_VALLEY": "POTTED_LILY_OF_THE_VALLEY"

# Used for the disguise option Material
"POTTED_WITHER_ROSE": "POTTED_WITHER_ROSE"

# Used for the disguise option Material
"POTTED_RED_MUSHROOM": "POTTED_RED_MUSHROOM"

# Used for the disguise option Material
"POTTED_BROWN_MUSHROOM": "POTTED_BROWN_MUSHROOM"

# Used for the disguise option Material
"POTTED_DEAD_BUSH": "POTTED_DEAD_BUSH"

# Used for the disguise option Material
"POTTED_CACTUS": "POTTED_CACTUS"

# Used for the disguise option Material
"CARROTS": "CARROTS"

# Used for the disguise option Material
"POTATOES": "POTATOES"

# Used for the disguise option Material
"SKELETON_WALL_SKULL": "SKELETON_WALL_SKULL"

# Used for the disguise option Material
"WITHER_SKELETON_WALL_SKULL": "WITHER_SKELETON_WALL_SKULL"

# Used for the disguise option Material
"ZOMBIE_WALL_HEAD": "ZOMBIE_WALL_HEAD"

# Used for the disguise option Material
"PLAYER_WALL_HEAD": "PLAYER_WALL_HEAD"

# Used for the disguise option Material
"CREEPER_WALL_HEAD": "CREEPER_WALL_HEAD"

# Used for the disguise option Material
"DRAGON_WALL_HEAD": "DRAGON_WALL_HEAD"

# Used for the disguise option Material
"WHITE_WALL_BANNER": "WHITE_WALL_BANNER"

# Used for the disguise option Material
"ORANGE_WALL_BANNER": "ORANGE_WALL_BANNER"

# Used for the disguise option Material
"MAGENTA_WALL_BANNER": "MAGENTA_WALL_BANNER"

# Used for the disguise option Material
"LIGHT_BLUE_WALL_BANNER": "LIGHT_BLUE_WALL_BANNER"

# Used for the disguise option Material
"YELLOW_WALL_BANNER": "YELLOW_WALL_BANNER"

# Used for the disguise option Material
"LIME_WALL_BANNER": "LIME_WALL_BANNER"

# Used for the disguise option Material
"PINK_WALL_BANNER": "PINK_WALL_BANNER"

# Used for the disguise option Material
"GRAY_WALL_BANNER": "GRAY_WALL_BANNER"

# Used for the disguise option Material
"LIGHT_GRAY_WALL_BANNER": "LIGHT_GRAY_WALL_BANNER"

# Used for the disguise option Material
"CYAN_WALL_BANNER": "CYAN_WALL_BANNER"

# Used for the disguise option Material
"PURPLE_WALL_BANNER": "PURPLE_WALL_BANNER"

# Used for the disguise option Material
"BLUE_WALL_BANNER": "BLUE_WALL_BANNER"

# Used for the disguise option Material
"BROWN_WALL_BANNER": "BROWN_WALL_BANNER"

# Used for the disguise option Material
"GREEN_WALL_BANNER": "GREEN_WALL_BANNER"

# Used for the disguise option Material
"RED_WALL_BANNER": "RED_WALL_BANNER"

# Used for the disguise option Material
"BLACK_WALL_BANNER": "BLACK_WALL_BANNER"

# Used for the disguise option Material
"BEETROOTS": "BEETROOTS"

# Used for the disguise option Material
"END_GATEWAY": "END_GATEWAY"

# Used for the disguise option Material
"FROSTED_ICE": "FROSTED_ICE"

# Used for the disguise option Material
"KELP_PLANT": "KELP_PLANT"

# Used for the disguise option Material
"DEAD_TUBE_CORAL_WALL_FAN": "DEAD_TUBE_CORAL_WALL_FAN"

# Used for the disguise option Material
"DEAD_BRAIN_CORAL_WALL_FAN": "DEAD_BRAIN_CORAL_WALL_FAN"

# Used for the disguise option Material
"DEAD_BUBBLE_CORAL_WALL_FAN": "DEAD_BUBBLE_CORAL_WALL_FAN"

# Used for the disguise option Material
"DEAD_FIRE_CORAL_WALL_FAN": "DEAD_FIRE_CORAL_WALL_FAN"

# Used for the disguise option Material
"DEAD_HORN_CORAL_WALL_FAN": "DEAD_HORN_CORAL_WALL_FAN"

# Used for the disguise option Material
"TUBE_CORAL_WALL_FAN": "TUBE_CORAL_WALL_FAN"

# Used for the disguise option Material
"BRAIN_CORAL_WALL_FAN": "BRAIN_CORAL_WALL_FAN"

# Used for the disguise option Material
"BUBBLE_CORAL_WALL_FAN": "BUBBLE_CORAL_WALL_FAN"

# Used for the disguise option Material
"FIRE_CORAL_WALL_FAN": "FIRE_CORAL_WALL_FAN"

# Used for the disguise option Material
"HORN_CORAL_WALL_FAN": "HORN_CORAL_WALL_FAN"

# Used for the disguise option Material
"BAMBOO_SAPLING": "BAMBOO_SAPLING"

# Used for the disguise option Material
"POTTED_BAMBOO": "POTTED_BAMBOO"

# Used for the disguise option Material
"BUBBLE_COLUMN": "BUBBLE_COLUMN"

# Used for the disguise option Material
"SWEET_BERRY_BUSH": "SWEET_BERRY_BUSH"

# Used for the disguise option Material
"WEEPING_VINES_PLANT": "WEEPING_VINES_PLANT"

# Used for the disguise option Material
"TWISTING_VINES_PLANT": "TWISTING_VINES_PLANT"

# Used for the disguise option Material
"CRIMSON_WALL_SIGN": "CRIMSON_WALL_SIGN"

# Used for the disguise option Material
"WARPED_WALL_SIGN": "WARPED_WALL_SIGN"

# Used for the disguise option Material
"POTTED_CRIMSON_FUNGUS": "POTTED_CRIMSON_FUNGUS"

# Used for the disguise option Material
"POTTED_WARPED_FUNGUS": "POTTED_WARPED_FUNGUS"

# Used for the disguise option Material
"POTTED_CRIMSON_ROOTS": "POTTED_CRIMSON_ROOTS"

# Used for the disguise option Material
"POTTED_WARPED_ROOTS": "POTTED_WARPED_ROOTS"

# A disguise option name, has description An ItemStack compromised of Material,Amount,Glow. Only requires Material
"ItemStack": "ItemStack"

# A disguise option descriptive name

# Description for the disguise option ItemStack
"An ItemStack compromised of Material,Amount,Glow. Only requires Material": "An ItemStack compromised of Material,Amount,Glow. Only requires Material"

# A disguise option name, has description Four ItemStacks separated by a comma
"ItemStack[]": "ItemStack[]"

# A disguise option descriptive name
"Four ItemStacks (Material:Amount?:Glow?,Material:Amount?:Glow?..)": "Four ItemStacks (Material:Amount?:Glow?,Material:Amount?:Glow?..)"

# Description for the disguise option ItemStack[]
"Four ItemStacks separated by a comma": "Four ItemStacks separated by a comma"

# A disguise option name, has description View all the potion effects you can add
"Potion Effect": "Potion Effect"

# Description for the disguise option Potion Effect
"View all the potion effects you can add": "View all the potion effects you can add"

# Used for the disguise option Potion Effect
"Fast_Digging": "Fast_Digging"

# Used for the disguise option Potion Effect
"Slow": "Slow"

# Used for the disguise option Potion Effect
"Dolphins_Grace": "Dolphins_Grace"

# Used for the disguise option Potion Effect
"Increase_Damage": "Increase_Damage"

# Used for the disguise option Potion Effect
"Levitation": "Levitation"

# Used for the disguise option Potion Effect
"Confusion": "Confusion"

# Used for the disguise option Potion Effect
"Fire_Resistance": "Fire_Resistance"

# Used for the disguise option Potion Effect
"Bad_Omen": "Bad_Omen"

# Used for the disguise option Potion Effect
"Night_Vision": "Night_Vision"

# Used for the disguise option Potion Effect
"Hunger": "Hunger"

# Used for the disguise option Potion Effect
"Absorption": "Absorption"

# Used for the disguise option Potion Effect
"Weakness": "Weakness"

# Used for the disguise option Potion Effect
"Water_Breathing": "Water_Breathing"

# Used for the disguise option Potion Effect
"Wither": "Wither"

# Used for the disguise option Potion Effect
"Speed": "Speed"

# Used for the disguise option Potion Effect
"Slow_Falling": "Slow_Falling"

# Used for the disguise option Potion Effect
"Slow_Digging": "Slow_Digging"

# Used for the disguise option Potion Effect
"Damage_Resistance": "Damage_Resistance"

# Used for the disguise option Potion Effect
"Health_Boost": "Health_Boost"

# Used for the disguise option Potion Effect
"Saturation": "Saturation"

# Used for the disguise option Potion Effect
"Unluck": "Unluck"

# Used for the disguise option Potion Effect
"Heal": "Heal"

# Used for the disguise option Potion Effect
"Glowing": "Glowing"

# Used for the disguise option Potion Effect
"Jump": "Jump"

# Used for the disguise option Potion Effect
"Hero_Of_The_Village": "Hero_Of_The_Village"

# Used for the disguise option Potion Effect
"Regeneration": "Regeneration"

# Used for the disguise option Potion Effect
"Invisibility": "Invisibility"

# Used for the disguise option Potion Effect
"Luck": "Luck"

# Used for the disguise option Potion Effect
"Harm": "Harm"

# Used for the disguise option Potion Effect
"Blindness": "Blindness"

# Used for the disguise option Potion Effect
"Conduit_Power": "Conduit_Power"

# Used for the disguise option Potion Effect
"Poison": "Poison"

# A disguise option name, has description Three numbers separated by a ,
"Block Position": "Block Position"

# A disguise option descriptive name
"Block Position (num,num,num)": "Block Position (num,num,num)"

# Description for the disguise option Block Position
"Three numbers separated by a ,": "Three numbers separated by a ,"

# A disguise option name, has description Set how long the disguise lasts, <Num><Time><Num>... where <Time> is (s/sec)(m/min)(h/hour)(d/day) etc. 30m20secs = 30 minutes, 20 seconds
"Expiry Time": "Expiry Time"

# Description for the disguise option Expiry Time
"Set how long the disguise lasts, <Num><Time><Num>... where <Time> is (s/sec)(m/min)(h/hour)(d/day) etc. 30m20secs = 30 minutes, 20 seconds": "Set how long the disguise lasts, <Num><Time><Num>... where <Time> is (s/sec)(m/min)(h/hour)(d/day) etc. 30m20secs = 30 minutes, 20 seconds"

# A disguise option name, has description A chat color
"ChatColor": "ChatColor"

# Description for the disguise option ChatColor
"A chat color": "A chat color"

# Used for the disguise option ChatColor
"DARK_BLUE": "DARK_BLUE"

# Used for the disguise option ChatColor
"DARK_GREEN": "DARK_GREEN"

# Used for the disguise option ChatColor
"DARK_AQUA": "DARK_AQUA"

# Used for the disguise option ChatColor
"DARK_RED": "DARK_RED"

# Used for the disguise option ChatColor
"DARK_PURPLE": "DARK_PURPLE"

# Used for the disguise option ChatColor
"DARK_GRAY": "DARK_GRAY"

# Used for the disguise option ChatColor
"LIGHT_PURPLE": "LIGHT_PURPLE"

# Used for the disguise option ChatColor
"MAGIC": "MAGIC"

# Used for the disguise option ChatColor
"BOLD": "BOLD"

# Used for the disguise option ChatColor
"STRIKETHROUGH": "STRIKETHROUGH"

# Used for the disguise option ChatColor
"UNDERLINE": "UNDERLINE"

# Used for the disguise option ChatColor
"ITALIC": "ITALIC"

# Used for the disguise option ChatColor
"RESET": "RESET"

# A disguise option name, has description The stage a golem has been cracked
"Golem Cracked": "Golem Cracked"

# Description for the disguise option Golem Cracked
"The stage a golem has been cracked": "The stage a golem has been cracked"

# Used for the disguise option Golem Cracked
"HEALTH_100": "HEALTH_100"

# Used for the disguise option Golem Cracked
"HEALTH_75": "HEALTH_75"

# Used for the disguise option Golem Cracked
"HEALTH_50": "HEALTH_50"

# Used for the disguise option Golem Cracked
"HEALTH_25": "HEALTH_25"

# A disguise option name, has description True or False
"Boolean": "Boolean"

# A disguise option descriptive name
"True/False": "True/False"

# Description for the disguise option Boolean
"True or False": "True or False"

# Used for the disguise option Boolean
"true": "true"

# Used for the disguise option Boolean
"false": "false"

# A disguise option name, has description A line of text
"Text": "Text"

# Description for the disguise option Text
"A line of text": "A line of text"

# A disguise option name, has description A whole number without decimals
"Number": "Number"

# Description for the disguise option Number
"A whole number without decimals": "A whole number without decimals"

# A disguise option name, has description A number which can have decimal places
"Number.0": "Number.0"

# Description for the disguise option Number.0
"A number which can have decimal places": "A number which can have decimal places"

# Description for the disguise option Number.0
"A number which can have decimal places or be null": "A number which can have decimal places or be null"

# A disguise option name, has description A group of sounds
"SoundGroup": "SoundGroup"

# Description for the disguise option SoundGroup
"A group of sounds": "A group of sounds"

# Used for the disguise option SoundGroup
"AXOLOTL": "AXOLOTL"

# Used for the disguise option SoundGroup
"BAT": "BAT"

# Used for the disguise option SoundGroup
"BEE": "BEE"

# Used for the disguise option SoundGroup
"BLAZE": "BLAZE"

# Used for the disguise option SoundGroup
"BOAT": "BOAT"

# Used for the disguise option SoundGroup
"CAVE_SPIDER": "CAVE_SPIDER"

# Used for the disguise option SoundGroup
"COW": "COW"

# Used for the disguise option SoundGroup
"CREEPER": "CREEPER"

# Used for the disguise option SoundGroup
"DONKEY": "DONKEY"

# Used for the disguise option SoundGroup
"DROWNED": "DROWNED"

# Used for the disguise option SoundGroup
"ELDER_GUARDIAN": "ELDER_GUARDIAN"

# Used for the disguise option SoundGroup
"ENDER_DRAGON": "ENDER_DRAGON"

# Used for the disguise option SoundGroup
"ENDERMAN": "ENDERMAN"

# Used for the disguise option SoundGroup
"ENDERMITE": "ENDERMITE"

# Used for the disguise option SoundGroup
"EVOKER": "EVOKER"

# Used for the disguise option SoundGroup
"EVOKER_FANGS": "EVOKER_FANGS"

# Used for the disguise option SoundGroup
"GHAST": "GHAST"

# Used for the disguise option SoundGroup
"GIANT": "GIANT"

# Used for the disguise option SoundGroup
"GLOW_SQUID": "GLOW_SQUID"

# Used for the disguise option SoundGroup
"GOAT": "GOAT"

# Used for the disguise option SoundGroup
"GUARDIAN": "GUARDIAN"

# Used for the disguise option SoundGroup
"HOGLIN": "HOGLIN"

# Used for the disguise option SoundGroup
"HORSE": "HORSE"

# Used for the disguise option SoundGroup
"HUSK": "HUSK"

# Used for the disguise option SoundGroup
"ILLUSIONER": "ILLUSIONER"

# Used for the disguise option SoundGroup
"IRON_GOLEM": "IRON_GOLEM"

# Used for the disguise option SoundGroup
"LLAMA": "LLAMA"

# Used for the disguise option SoundGroup
"MAGMA_CUBE": "MAGMA_CUBE"

# Used for the disguise option SoundGroup
"MULE": "MULE"

# Used for the disguise option SoundGroup
"MUSHROOM_COW": "MUSHROOM_COW"

# Used for the disguise option SoundGroup
"OCELOT": "OCELOT"

# Used for the disguise option SoundGroup
"PARROT": "PARROT"

# Used for the disguise option SoundGroup
"PHANTOM": "PHANTOM"

# Used for the disguise option SoundGroup
"PIG": "PIG"

# Used for the disguise option SoundGroup
"PIG_ZOMBIE": "PIG_ZOMBIE"

# Used for the disguise option SoundGroup
"PIGLIN": "PIGLIN"

# Used for the disguise option SoundGroup
"PIGLIN_BRUTE": "PIGLIN_BRUTE"

# Used for the disguise option SoundGroup
"PILLAGER": "PILLAGER"

# Used for the disguise option SoundGroup
"PLAYER": "PLAYER"

# Used for the disguise option SoundGroup
"POLAR_BEAR": "POLAR_BEAR"

# Used for the disguise option SoundGroup
"RAVAGER": "RAVAGER"

# Used for the disguise option SoundGroup
"SHEEP": "SHEEP"

# Used for the disguise option SoundGroup
"SHULKER": "SHULKER"

# Used for the disguise option SoundGroup
"SILVERFISH": "SILVERFISH"

# Used for the disguise option SoundGroup
"SKELETON_HORSE": "SKELETON_HORSE"

# Used for the disguise option SoundGroup
"SNOWMAN": "SNOWMAN"

# Used for the disguise option SoundGroup
"SPIDER": "SPIDER"

# Used for the disguise option SoundGroup
"SQUID": "SQUID"

# Used for the disguise option SoundGroup
"STRAY": "STRAY"

# Used for the disguise option SoundGroup
"STRIDER": "STRIDER"

# Used for the disguise option SoundGroup
"TURTLE": "TURTLE"

# Used for the disguise option SoundGroup
"VEX": "VEX"

# Used for the disguise option SoundGroup
"VILLAGER": "VILLAGER"

# Used for the disguise option SoundGroup
"VINDICATOR": "VINDICATOR"

# Used for the disguise option SoundGroup
"WITCH": "WITCH"

# Used for the disguise option SoundGroup
"WITHER_SKELETON": "WITHER_SKELETON"

# Used for the disguise option SoundGroup
"WOLF": "WOLF"

# Used for the disguise option SoundGroup
"ZOGLIN": "ZOGLIN"

# Used for the disguise option SoundGroup
"ZOMBIE": "ZOMBIE"

# Used for the disguise option SoundGroup
"ZOMBIE_HORSE": "ZOMBIE_HORSE"

# Used for the disguise option SoundGroup
"ZOMBIE_VILLAGER": "ZOMBIE_VILLAGER"

# Used for the disguise option SoundGroup
"ZOMBIFIED_PIGLIN": "ZOMBIFIED_PIGLIN"

# Used for the disguise option Art
"EARTH": "EARTH"

# Used for the disguise option Art
"WIND": "WIND"

# Used for the disguise option Particle
"DUST_COLOR_TRANSITION": "DUST_COLOR_TRANSITION"

# Used for the disguise option Particle
"VIBRATION": "VIBRATION"

# Used for the disguise option Particle
"FALLING_SPORE_BLOSSOM": "FALLING_SPORE_BLOSSOM"

# Used for the disguise option Particle
"SPORE_BLOSSOM_AIR": "SPORE_BLOSSOM_AIR"

# Used for the disguise option Particle
"SMALL_FLAME": "SMALL_FLAME"

# Used for the disguise option Particle
"SNOWFLAKE": "SNOWFLAKE"

# Used for the disguise option Particle
"DRIPPING_DRIPSTONE_LAVA": "DRIPPING_DRIPSTONE_LAVA"

# Used for the disguise option Particle
"FALLING_DRIPSTONE_LAVA": "FALLING_DRIPSTONE_LAVA"

# Used for the disguise option Particle
"DRIPPING_DRIPSTONE_WATER": "DRIPPING_DRIPSTONE_WATER"

# Used for the disguise option Particle
"FALLING_DRIPSTONE_WATER": "FALLING_DRIPSTONE_WATER"

# Used for the disguise option Particle
"GLOW_SQUID_INK": "GLOW_SQUID_INK"

# Used for the disguise option Particle
"GLOW": "GLOW"

# Used for the disguise option Particle
"WAX_ON": "WAX_ON"

# Used for the disguise option Particle
"WAX_OFF": "WAX_OFF"

# Used for the disguise option Particle
"ELECTRIC_SPARK": "ELECTRIC_SPARK"

# Used for the disguise option Particle
"SCRAPE": "SCRAPE"

# Used for the disguise option Particle
"SONIC_BOOM": "SONIC_BOOM"

# Used for the disguise option Particle
"SCULK_SOUL": "SCULK_SOUL"

# Used for the disguise option Particle
"SCULK_CHARGE": "SCULK_CHARGE"

# Used for the disguise option Particle
"SCULK_CHARGE_POP": "SCULK_CHARGE_POP"

# Used for the disguise option Particle
"SHRIEK": "SHRIEK"

# Used for the disguise option Particle
"BLOCK_MARKER": "BLOCK_MARKER"

# A disguise option name, has description The variant of Axolotl
"Axolotl Variant": "Axolotl Variant"

# Description for the disguise option Axolotl Variant
"The variant of Axolotl": "The variant of Axolotl"

# Used for the disguise option Axolotl Variant
"LUCY": "LUCY"

# Used for the disguise option Axolotl Variant
"WILD": "WILD"

# A disguise option name, has description The variant of Frog
"Frog Variant": "Frog Variant"

# Description for the disguise option Frog Variant
"The variant of Frog": "The variant of Frog"

# Used for the disguise option Frog Variant
"TEMPERATE": "TEMPERATE"

# Used for the disguise option Frog Variant
"WARM": "WARM"

# Used for the disguise option Frog Variant
"COLD": "COLD"

# Used for the disguise option Material
"DEEPSLATE": "DEEPSLATE"

# Used for the disguise option Material
"COBBLED_DEEPSLATE": "COBBLED_DEEPSLATE"

# Used for the disguise option Material
"POLISHED_DEEPSLATE": "POLISHED_DEEPSLATE"

# Used for the disguise option Material
"CALCITE": "CALCITE"

# Used for the disguise option Material
"TUFF": "TUFF"

# Used for the disguise option Material
"DRIPSTONE_BLOCK": "DRIPSTONE_BLOCK"

# Used for the disguise option Material
"ROOTED_DIRT": "ROOTED_DIRT"

# Used for the disguise option Material
"MUD": "MUD"

# Used for the disguise option Material
"MANGROVE_PLANKS": "MANGROVE_PLANKS"

# Used for the disguise option Material
"MANGROVE_PROPAGULE": "MANGROVE_PROPAGULE"

# Used for the disguise option Material
"DEEPSLATE_COAL_ORE": "DEEPSLATE_COAL_ORE"

# Used for the disguise option Material
"DEEPSLATE_IRON_ORE": "DEEPSLATE_IRON_ORE"

# Used for the disguise option Material
"COPPER_ORE": "COPPER_ORE"

# Used for the disguise option Material
"DEEPSLATE_COPPER_ORE": "DEEPSLATE_COPPER_ORE"

# Used for the disguise option Material
"DEEPSLATE_GOLD_ORE": "DEEPSLATE_GOLD_ORE"

# Used for the disguise option Material
"DEEPSLATE_REDSTONE_ORE": "DEEPSLATE_REDSTONE_ORE"

# Used for the disguise option Material
"DEEPSLATE_EMERALD_ORE": "DEEPSLATE_EMERALD_ORE"

# Used for the disguise option Material
"DEEPSLATE_LAPIS_ORE": "DEEPSLATE_LAPIS_ORE"

# Used for the disguise option Material
"DEEPSLATE_DIAMOND_ORE": "DEEPSLATE_DIAMOND_ORE"

# Used for the disguise option Material
"RAW_IRON_BLOCK": "RAW_IRON_BLOCK"

# Used for the disguise option Material
"RAW_COPPER_BLOCK": "RAW_COPPER_BLOCK"

# Used for the disguise option Material
"RAW_GOLD_BLOCK": "RAW_GOLD_BLOCK"

# Used for the disguise option Material
"AMETHYST_BLOCK": "AMETHYST_BLOCK"

# Used for the disguise option Material
"BUDDING_AMETHYST": "BUDDING_AMETHYST"

# Used for the disguise option Material
"COPPER_BLOCK": "COPPER_BLOCK"

# Used for the disguise option Material
"EXPOSED_COPPER": "EXPOSED_COPPER"

# Used for the disguise option Material
"WEATHERED_COPPER": "WEATHERED_COPPER"

# Used for the disguise option Material
"OXIDIZED_COPPER": "OXIDIZED_COPPER"

# Used for the disguise option Material
"CUT_COPPER": "CUT_COPPER"

# Used for the disguise option Material
"EXPOSED_CUT_COPPER": "EXPOSED_CUT_COPPER"

# Used for the disguise option Material
"WEATHERED_CUT_COPPER": "WEATHERED_CUT_COPPER"

# Used for the disguise option Material
"OXIDIZED_CUT_COPPER": "OXIDIZED_CUT_COPPER"

# Used for the disguise option Material
"CUT_COPPER_STAIRS": "CUT_COPPER_STAIRS"

# Used for the disguise option Material
"EXPOSED_CUT_COPPER_STAIRS": "EXPOSED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"WEATHERED_CUT_COPPER_STAIRS": "WEATHERED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"OXIDIZED_CUT_COPPER_STAIRS": "OXIDIZED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"CUT_COPPER_SLAB": "CUT_COPPER_SLAB"

# Used for the disguise option Material
"EXPOSED_CUT_COPPER_SLAB": "EXPOSED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"WEATHERED_CUT_COPPER_SLAB": "WEATHERED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"OXIDIZED_CUT_COPPER_SLAB": "OXIDIZED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"WAXED_COPPER_BLOCK": "WAXED_COPPER_BLOCK"

# Used for the disguise option Material
"WAXED_EXPOSED_COPPER": "WAXED_EXPOSED_COPPER"

# Used for the disguise option Material
"WAXED_WEATHERED_COPPER": "WAXED_WEATHERED_COPPER"

# Used for the disguise option Material
"WAXED_OXIDIZED_COPPER": "WAXED_OXIDIZED_COPPER"

# Used for the disguise option Material
"WAXED_CUT_COPPER": "WAXED_CUT_COPPER"

# Used for the disguise option Material
"WAXED_EXPOSED_CUT_COPPER": "WAXED_EXPOSED_CUT_COPPER"

# Used for the disguise option Material
"WAXED_WEATHERED_CUT_COPPER": "WAXED_WEATHERED_CUT_COPPER"

# Used for the disguise option Material
"WAXED_OXIDIZED_CUT_COPPER": "WAXED_OXIDIZED_CUT_COPPER"

# Used for the disguise option Material
"WAXED_CUT_COPPER_STAIRS": "WAXED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"WAXED_EXPOSED_CUT_COPPER_STAIRS": "WAXED_EXPOSED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"WAXED_WEATHERED_CUT_COPPER_STAIRS": "WAXED_WEATHERED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"WAXED_OXIDIZED_CUT_COPPER_STAIRS": "WAXED_OXIDIZED_CUT_COPPER_STAIRS"

# Used for the disguise option Material
"WAXED_CUT_COPPER_SLAB": "WAXED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"WAXED_EXPOSED_CUT_COPPER_SLAB": "WAXED_EXPOSED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"WAXED_WEATHERED_CUT_COPPER_SLAB": "WAXED_WEATHERED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"WAXED_OXIDIZED_CUT_COPPER_SLAB": "WAXED_OXIDIZED_CUT_COPPER_SLAB"

# Used for the disguise option Material
"MANGROVE_LOG": "MANGROVE_LOG"

# Used for the disguise option Material
"MANGROVE_ROOTS": "MANGROVE_ROOTS"

# Used for the disguise option Material
"MUDDY_MANGROVE_ROOTS": "MUDDY_MANGROVE_ROOTS"

# Used for the disguise option Material
"STRIPPED_MANGROVE_LOG": "STRIPPED_MANGROVE_LOG"

# Used for the disguise option Material
"STRIPPED_MANGROVE_WOOD": "STRIPPED_MANGROVE_WOOD"

# Used for the disguise option Material
"MANGROVE_WOOD": "MANGROVE_WOOD"

# Used for the disguise option Material
"MANGROVE_LEAVES": "MANGROVE_LEAVES"

# Used for the disguise option Material
"AZALEA_LEAVES": "AZALEA_LEAVES"

# Used for the disguise option Material
"FLOWERING_AZALEA_LEAVES": "FLOWERING_AZALEA_LEAVES"

# Used for the disguise option Material
"TINTED_GLASS": "TINTED_GLASS"

# Used for the disguise option Material
"AZALEA": "AZALEA"

# Used for the disguise option Material
"FLOWERING_AZALEA": "FLOWERING_AZALEA"

# Used for the disguise option Material
"SPORE_BLOSSOM": "SPORE_BLOSSOM"

# Used for the disguise option Material
"MOSS_CARPET": "MOSS_CARPET"

# Used for the disguise option Material
"MOSS_BLOCK": "MOSS_BLOCK"

# Used for the disguise option Material
"HANGING_ROOTS": "HANGING_ROOTS"

# Used for the disguise option Material
"BIG_DRIPLEAF": "BIG_DRIPLEAF"

# Used for the disguise option Material
"SMALL_DRIPLEAF": "SMALL_DRIPLEAF"

# Used for the disguise option Material
"MANGROVE_SLAB": "MANGROVE_SLAB"

# Used for the disguise option Material
"MUD_BRICK_SLAB": "MUD_BRICK_SLAB"

# Used for the disguise option Material
"MANGROVE_FENCE": "MANGROVE_FENCE"

# Used for the disguise option Material
"SMOOTH_BASALT": "SMOOTH_BASALT"

# Used for the disguise option Material
"INFESTED_DEEPSLATE": "INFESTED_DEEPSLATE"

# Used for the disguise option Material
"PACKED_MUD": "PACKED_MUD"

# Used for the disguise option Material
"MUD_BRICKS": "MUD_BRICKS"

# Used for the disguise option Material
"DEEPSLATE_BRICKS": "DEEPSLATE_BRICKS"

# Used for the disguise option Material
"CRACKED_DEEPSLATE_BRICKS": "CRACKED_DEEPSLATE_BRICKS"

# Used for the disguise option Material
"DEEPSLATE_TILES": "DEEPSLATE_TILES"

# Used for the disguise option Material
"CRACKED_DEEPSLATE_TILES": "CRACKED_DEEPSLATE_TILES"

# Used for the disguise option Material
"CHISELED_DEEPSLATE": "CHISELED_DEEPSLATE"

# Used for the disguise option Material
"REINFORCED_DEEPSLATE": "REINFORCED_DEEPSLATE"

# Used for the disguise option Material
"GLOW_LICHEN": "GLOW_LICHEN"

# Used for the disguise option Material
"MUD_BRICK_STAIRS": "MUD_BRICK_STAIRS"

# Used for the disguise option Material
"SCULK": "SCULK"

# Used for the disguise option Material
"SCULK_VEIN": "SCULK_VEIN"

# Used for the disguise option Material
"SCULK_CATALYST": "SCULK_CATALYST"

# Used for the disguise option Material
"SCULK_SHRIEKER": "SCULK_SHRIEKER"

# Used for the disguise option Material
"MANGROVE_STAIRS": "MANGROVE_STAIRS"

# Used for the disguise option Material
"MUD_BRICK_WALL": "MUD_BRICK_WALL"

# Used for the disguise option Material
"COBBLED_DEEPSLATE_WALL": "COBBLED_DEEPSLATE_WALL"

# Used for the disguise option Material
"POLISHED_DEEPSLATE_WALL": "POLISHED_DEEPSLATE_WALL"

# Used for the disguise option Material
"DEEPSLATE_BRICK_WALL": "DEEPSLATE_BRICK_WALL"

# Used for the disguise option Material
"DEEPSLATE_TILE_WALL": "DEEPSLATE_TILE_WALL"

# Used for the disguise option Material
"LIGHT": "LIGHT"

# Used for the disguise option Material
"DIRT_PATH": "DIRT_PATH"

# Used for the disguise option Material
"COBBLED_DEEPSLATE_STAIRS": "COBBLED_DEEPSLATE_STAIRS"

# Used for the disguise option Material
"POLISHED_DEEPSLATE_STAIRS": "POLISHED_DEEPSLATE_STAIRS"

# Used for the disguise option Material
"DEEPSLATE_BRICK_STAIRS": "DEEPSLATE_BRICK_STAIRS"

# Used for the disguise option Material
"DEEPSLATE_TILE_STAIRS": "DEEPSLATE_TILE_STAIRS"

# Used for the disguise option Material
"COBBLED_DEEPSLATE_SLAB": "COBBLED_DEEPSLATE_SLAB"

# Used for the disguise option Material
"POLISHED_DEEPSLATE_SLAB": "POLISHED_DEEPSLATE_SLAB"

# Used for the disguise option Material
"DEEPSLATE_BRICK_SLAB": "DEEPSLATE_BRICK_SLAB"

# Used for the disguise option Material
"DEEPSLATE_TILE_SLAB": "DEEPSLATE_TILE_SLAB"

# Used for the disguise option Material
"LIGHTNING_ROD": "LIGHTNING_ROD"

# Used for the disguise option Material
"SCULK_SENSOR": "SCULK_SENSOR"

# Used for the disguise option Material
"MANGROVE_BUTTON": "MANGROVE_BUTTON"

# Used for the disguise option Material
"MANGROVE_PRESSURE_PLATE": "MANGROVE_PRESSURE_PLATE"

# Used for the disguise option Material
"MANGROVE_DOOR": "MANGROVE_DOOR"

# Used for the disguise option Material
"MANGROVE_TRAPDOOR": "MANGROVE_TRAPDOOR"

# Used for the disguise option Material
"MANGROVE_FENCE_GATE": "MANGROVE_FENCE_GATE"

# Used for the disguise option Material
"OAK_CHEST_BOAT": "OAK_CHEST_BOAT"

# Used for the disguise option Material
"SPRUCE_CHEST_BOAT": "SPRUCE_CHEST_BOAT"

# Used for the disguise option Material
"BIRCH_CHEST_BOAT": "BIRCH_CHEST_BOAT"

# Used for the disguise option Material
"JUNGLE_CHEST_BOAT": "JUNGLE_CHEST_BOAT"

# Used for the disguise option Material
"ACACIA_CHEST_BOAT": "ACACIA_CHEST_BOAT"

# Used for the disguise option Material
"DARK_OAK_CHEST_BOAT": "DARK_OAK_CHEST_BOAT"

# Used for the disguise option Material
"MANGROVE_BOAT": "MANGROVE_BOAT"

# Used for the disguise option Material
"MANGROVE_CHEST_BOAT": "MANGROVE_CHEST_BOAT"

# Used for the disguise option Material
"AMETHYST_SHARD": "AMETHYST_SHARD"

# Used for the disguise option Material
"RAW_IRON": "RAW_IRON"

# Used for the disguise option Material
"RAW_COPPER": "RAW_COPPER"

# Used for the disguise option Material
"COPPER_INGOT": "COPPER_INGOT"

# Used for the disguise option Material
"RAW_GOLD": "RAW_GOLD"

# Used for the disguise option Material
"MANGROVE_SIGN": "MANGROVE_SIGN"

# Used for the disguise option Material
"POWDER_SNOW_BUCKET": "POWDER_SNOW_BUCKET"

# Used for the disguise option Material
"AXOLOTL_BUCKET": "AXOLOTL_BUCKET"

# Used for the disguise option Material
"TADPOLE_BUCKET": "TADPOLE_BUCKET"

# Used for the disguise option Material
"RECOVERY_COMPASS": "RECOVERY_COMPASS"

# Used for the disguise option Material
"BUNDLE": "BUNDLE"

# Used for the disguise option Material
"SPYGLASS": "SPYGLASS"

# Used for the disguise option Material
"GLOW_INK_SAC": "GLOW_INK_SAC"

# Used for the disguise option Material
"ALLAY_SPAWN_EGG": "ALLAY_SPAWN_EGG"

# Used for the disguise option Material
"AXOLOTL_SPAWN_EGG": "AXOLOTL_SPAWN_EGG"

# Used for the disguise option Material
"FROG_SPAWN_EGG": "FROG_SPAWN_EGG"

# Used for the disguise option Material
"GLOW_SQUID_SPAWN_EGG": "GLOW_SQUID_SPAWN_EGG"

# Used for the disguise option Material
"GOAT_SPAWN_EGG": "GOAT_SPAWN_EGG"

# Used for the disguise option Material
"TADPOLE_SPAWN_EGG": "TADPOLE_SPAWN_EGG"

# Used for the disguise option Material
"WARDEN_SPAWN_EGG": "WARDEN_SPAWN_EGG"

# Used for the disguise option Material
"GLOW_ITEM_FRAME": "GLOW_ITEM_FRAME"

# Used for the disguise option Material
"MUSIC_DISC_OTHERSIDE": "MUSIC_DISC_OTHERSIDE"

# Used for the disguise option Material
"MUSIC_DISC_5": "MUSIC_DISC_5"

# Used for the disguise option Material
"DISC_FRAGMENT_5": "DISC_FRAGMENT_5"

# Used for the disguise option Material
"GOAT_HORN": "GOAT_HORN"

# Used for the disguise option Material
"GLOW_BERRIES": "GLOW_BERRIES"

# Used for the disguise option Material
"CANDLE": "CANDLE"

# Used for the disguise option Material
"WHITE_CANDLE": "WHITE_CANDLE"

# Used for the disguise option Material
"ORANGE_CANDLE": "ORANGE_CANDLE"

# Used for the disguise option Material
"MAGENTA_CANDLE": "MAGENTA_CANDLE"

# Used for the disguise option Material
"LIGHT_BLUE_CANDLE": "LIGHT_BLUE_CANDLE"

# Used for the disguise option Material
"YELLOW_CANDLE": "YELLOW_CANDLE"

# Used for the disguise option Material
"LIME_CANDLE": "LIME_CANDLE"

# Used for the disguise option Material
"PINK_CANDLE": "PINK_CANDLE"

# Used for the disguise option Material
"GRAY_CANDLE": "GRAY_CANDLE"

# Used for the disguise option Material
"LIGHT_GRAY_CANDLE": "LIGHT_GRAY_CANDLE"

# Used for the disguise option Material
"CYAN_CANDLE": "CYAN_CANDLE"

# Used for the disguise option Material
"PURPLE_CANDLE": "PURPLE_CANDLE"

# Used for the disguise option Material
"BLUE_CANDLE": "BLUE_CANDLE"

# Used for the disguise option Material
"BROWN_CANDLE": "BROWN_CANDLE"

# Used for the disguise option Material
"GREEN_CANDLE": "GREEN_CANDLE"

# Used for the disguise option Material
"RED_CANDLE": "RED_CANDLE"

# Used for the disguise option Material
"BLACK_CANDLE": "BLACK_CANDLE"

# Used for the disguise option Material
"SMALL_AMETHYST_BUD": "SMALL_AMETHYST_BUD"

# Used for the disguise option Material
"MEDIUM_AMETHYST_BUD": "MEDIUM_AMETHYST_BUD"

# Used for the disguise option Material
"LARGE_AMETHYST_BUD": "LARGE_AMETHYST_BUD"

# Used for the disguise option Material
"AMETHYST_CLUSTER": "AMETHYST_CLUSTER"

# Used for the disguise option Material
"POINTED_DRIPSTONE": "POINTED_DRIPSTONE"

# Used for the disguise option Material
"OCHRE_FROGLIGHT": "OCHRE_FROGLIGHT"

# Used for the disguise option Material
"VERDANT_FROGLIGHT": "VERDANT_FROGLIGHT"

# Used for the disguise option Material
"PEARLESCENT_FROGLIGHT": "PEARLESCENT_FROGLIGHT"

# Used for the disguise option Material
"FROGSPAWN": "FROGSPAWN"

# Used for the disguise option Material
"ECHO_SHARD": "ECHO_SHARD"

# Used for the disguise option Material
"MANGROVE_WALL_SIGN": "MANGROVE_WALL_SIGN"

# Used for the disguise option Material
"WATER_CAULDRON": "WATER_CAULDRON"

# Used for the disguise option Material
"LAVA_CAULDRON": "LAVA_CAULDRON"

# Used for the disguise option Material
"POWDER_SNOW_CAULDRON": "POWDER_SNOW_CAULDRON"

# Used for the disguise option Material
"POTTED_MANGROVE_PROPAGULE": "POTTED_MANGROVE_PROPAGULE"

# Used for the disguise option Material
"CANDLE_CAKE": "CANDLE_CAKE"

# Used for the disguise option Material
"WHITE_CANDLE_CAKE": "WHITE_CANDLE_CAKE"

# Used for the disguise option Material
"ORANGE_CANDLE_CAKE": "ORANGE_CANDLE_CAKE"

# Used for the disguise option Material
"MAGENTA_CANDLE_CAKE": "MAGENTA_CANDLE_CAKE"

# Used for the disguise option Material
"LIGHT_BLUE_CANDLE_CAKE": "LIGHT_BLUE_CANDLE_CAKE"

# Used for the disguise option Material
"YELLOW_CANDLE_CAKE": "YELLOW_CANDLE_CAKE"

# Used for the disguise option Material
"LIME_CANDLE_CAKE": "LIME_CANDLE_CAKE"

# Used for the disguise option Material
"PINK_CANDLE_CAKE": "PINK_CANDLE_CAKE"

# Used for the disguise option Material
"GRAY_CANDLE_CAKE": "GRAY_CANDLE_CAKE"

# Used for the disguise option Material
"LIGHT_GRAY_CANDLE_CAKE": "LIGHT_GRAY_CANDLE_CAKE"

# Used for the disguise option Material
"CYAN_CANDLE_CAKE": "CYAN_CANDLE_CAKE"

# Used for the disguise option Material
"PURPLE_CANDLE_CAKE": "PURPLE_CANDLE_CAKE"

# Used for the disguise option Material
"BLUE_CANDLE_CAKE": "BLUE_CANDLE_CAKE"

# Used for the disguise option Material
"BROWN_CANDLE_CAKE": "BROWN_CANDLE_CAKE"

# Used for the disguise option Material
"GREEN_CANDLE_CAKE": "GREEN_CANDLE_CAKE"

# Used for the disguise option Material
"RED_CANDLE_CAKE": "RED_CANDLE_CAKE"

# Used for the disguise option Material
"BLACK_CANDLE_CAKE": "BLACK_CANDLE_CAKE"

# Used for the disguise option Material
"POWDER_SNOW": "POWDER_SNOW"

# Used for the disguise option Material
"CAVE_VINES": "CAVE_VINES"

# Used for the disguise option Material
"CAVE_VINES_PLANT": "CAVE_VINES_PLANT"

# Used for the disguise option Material
"BIG_DRIPLEAF_STEM": "BIG_DRIPLEAF_STEM"

# Used for the disguise option Material
"POTTED_AZALEA_BUSH": "POTTED_AZALEA_BUSH"

# Used for the disguise option Material
"POTTED_FLOWERING_AZALEA_BUSH": "POTTED_FLOWERING_AZALEA_BUSH"

# Used for the disguise option Potion Effect
"Darkness": "Darkness"

# Used for the disguise option SoundGroup
"ALLAY": "ALLAY"

# Used for the disguise option SoundGroup
"CAT": "CAT"

# Used for the disguise option SoundGroup
"CHEST_BOAT": "CHEST_BOAT"

# Used for the disguise option SoundGroup
"FOX": "FOX"

# Used for the disguise option SoundGroup
"FROG": "FROG"

# Used for the disguise option SoundGroup
"MINECART_CHEST": "MINECART_CHEST"

# Used for the disguise option SoundGroup
"MINECART_COMMAND": "MINECART_COMMAND"

# Used for the disguise option SoundGroup
"MINECART_FURNACE": "MINECART_FURNACE"

# Used for the disguise option SoundGroup
"MINECART_HOPPER": "MINECART_HOPPER"

# Used for the disguise option SoundGroup
"MINECART_MOB_SPAWNER": "MINECART_MOB_SPAWNER"

# Used for the disguise option SoundGroup
"MINECART_TNT": "MINECART_TNT"

# Used for the disguise option SoundGroup
"PANDA": "PANDA"

# Used for the disguise option SoundGroup
"TADPOLE": "TADPOLE"

# Used for the disguise option SoundGroup
"TRADER_LLAMA": "TRADER_LLAMA"

# Used for the disguise option SoundGroup
"WANDERING_TRADER": "WANDERING_TRADER"

# Used for the disguise option SoundGroup
"WARDEN": "WARDEN"
# A disguise option name, has description 'Controls how the player will view oversized self disguises'
"Tall Disguise": "Tall Disguise"

# Description for the disguise option Tall Disguise
"Controls how the player will view oversized self disguises": "Controls how the player will view oversized self disguises"

# Used for the disguise option Tall Disguise
"VISIBLE": "VISIBLE"

# Used for the disguise option Tall Disguise
"SCALED": "SCALED"

# Used for the disguise option Tall Disguise
"HIDDEN": "HIDDEN"

# Used for the disguise option Rabbit Type
"BLACK_AND_WHITE": "BLACK_AND_WHITE"

# Used for the disguise option Rabbit Type
"SALT_AND_PEPPER": "SALT_AND_PEPPER"

# Used for the disguise option Rabbit Type
"THE_KILLER_BUNNY": "THE_KILLER_BUNNY"

# A disguise option name, has description 'A kyori adventure text component'
"Component": "Component"

# Description for the disguise option Component
"A kyori adventure text component": "A kyori adventure text component"

# Used for the disguise option Particle
"dragon_breath": "dragon_breath"

# Used for the disguise option Particle
"small_flame": "small_flame"

# Used for the disguise option Particle
"warped_spore": "warped_spore"

# Used for the disguise option Particle
"white_ash": "white_ash"

# Used for the disguise option Particle
"block_crumble": "block_crumble"

# Used for the disguise option Particle
"dripping_dripstone_water": "dripping_dripstone_water"

# Used for the disguise option Particle
"falling_water": "falling_water"

# Used for the disguise option Particle
"dust_color_transition": "dust_color_transition"

# Used for the disguise option Particle
"gust_dust": "gust_dust"

# Used for the disguise option Particle
"landing_honey": "landing_honey"

# Used for the disguise option Particle
"block": "block"

# Used for the disguise option Particle
"portal": "portal"

# Used for the disguise option Particle
"gust_emitter_large": "gust_emitter_large"

# Used for the disguise option Particle
"instant_effect": "instant_effect"

# Used for the disguise option Particle
"item": "item"

# Used for the disguise option Particle
"poof": "poof"

# Used for the disguise option Particle
"electric_spark": "electric_spark"

# Used for the disguise option Particle
"firefly": "firefly"

# Used for the disguise option Particle
"falling_nectar": "falling_nectar"

# Used for the disguise option Particle
"cherry_leaves": "cherry_leaves"

# Used for the disguise option Particle
"sonic_boom": "sonic_boom"

# Used for the disguise option Particle
"current_down": "current_down"

# Used for the disguise option Particle
"vault_connection": "vault_connection"

# Used for the disguise option Particle
"firework": "firework"

# Used for the disguise option Particle
"light": "light"

# Used for the disguise option Particle
"underwater": "underwater"

# Used for the disguise option Particle
"ominous_spawning": "ominous_spawning"

# Used for the disguise option Particle
"flash": "flash"

# Used for the disguise option Particle
"item_slime": "item_slime"

# Used for the disguise option Particle
"angry_villager": "angry_villager"

# Used for the disguise option Particle
"explosion_emitter": "explosion_emitter"

# Used for the disguise option Particle
"totem_of_undying": "totem_of_undying"

# Used for the disguise option Particle
"small_gust": "small_gust"

# Used for the disguise option Particle
"wax_on": "wax_on"

# Used for the disguise option Particle
"scrape": "scrape"

# Used for the disguise option Particle
"landing_lava": "landing_lava"

# Used for the disguise option Particle
"item_cobweb": "item_cobweb"

# Used for the disguise option Particle
"bubble": "bubble"

# Used for the disguise option Particle
"spore_blossom_air": "spore_blossom_air"

# Used for the disguise option Particle
"dripping_lava": "dripping_lava"

# Used for the disguise option Particle
"falling_lava": "falling_lava"

# Used for the disguise option Particle
"end_rod": "end_rod"

# Used for the disguise option Particle
"trial_spawner_detection": "trial_spawner_detection"

# Used for the disguise option Particle
"snowflake": "snowflake"

# Used for the disguise option Particle
"white_smoke": "white_smoke"

# Used for the disguise option Particle
"dust_pillar": "dust_pillar"

# Used for the disguise option Particle
"sculk_soul": "sculk_soul"

# Used for the disguise option Particle
"pale_oak_leaves": "pale_oak_leaves"

# Used for the disguise option Particle
"elder_guardian": "elder_guardian"

# Used for the disguise option Particle
"dust_plume": "dust_plume"

# Used for the disguise option Particle
"squid_ink": "squid_ink"

# Used for the disguise option Particle
"enchant": "enchant"

# Used for the disguise option Particle
"ash": "ash"

# Used for the disguise option Particle
"glow_squid_ink": "glow_squid_ink"

# Used for the disguise option Particle
"infested": "infested"

# Used for the disguise option Particle
"witch": "witch"

# Used for the disguise option Particle
"campfire_cosy_smoke": "campfire_cosy_smoke"

# Used for the disguise option Particle
"spit": "spit"

# Used for the disguise option Particle
"soul_fire_flame": "soul_fire_flame"

# Used for the disguise option Particle
"happy_villager": "happy_villager"

# Used for the disguise option Particle
"mycelium": "mycelium"

# Used for the disguise option Particle
"bubble_column_up": "bubble_column_up"

# Used for the disguise option Particle
"trial_omen": "trial_omen"

# Used for the disguise option Particle
"dripping_obsidian_tear": "dripping_obsidian_tear"

# Used for the disguise option Particle
"gust_emitter_small": "gust_emitter_small"

# Used for the disguise option Particle
"damage_indicator": "damage_indicator"

# Used for the disguise option Particle
"vibration": "vibration"

# Used for the disguise option Particle
"falling_cherry_leaves": "falling_cherry_leaves"

# Used for the disguise option Particle
"cloud": "cloud"

# Used for the disguise option Particle
"trail": "trail"

# Used for the disguise option Particle
"barrier": "barrier"

# Used for the disguise option Particle
"tinted_leaves": "tinted_leaves"

# Used for the disguise option Particle
"dust": "dust"

# Used for the disguise option Particle
"composter": "composter"

# Used for the disguise option Particle
"rain": "rain"

# Used for the disguise option Particle
"dolphin": "dolphin"

# Used for the disguise option Particle
"entity_effect": "entity_effect"

# Used for the disguise option Particle
"dripping_honey": "dripping_honey"

# Used for the disguise option Particle
"dripping_dripstone_lava": "dripping_dripstone_lava"

# Used for the disguise option Particle
"falling_dust": "falling_dust"

# Used for the disguise option Particle
"nautilus": "nautilus"

# Used for the disguise option Particle
"dripping_water": "dripping_water"

# Used for the disguise option Particle
"heart": "heart"

# Used for the disguise option Particle
"sculk_charge_pop": "sculk_charge_pop"

# Used for the disguise option Particle
"large_smoke": "large_smoke"

# Used for the disguise option Particle
"falling_dripstone_lava": "falling_dripstone_lava"

# Used for the disguise option Particle
"trial_spawner_detection_ominous": "trial_spawner_detection_ominous"

# Used for the disguise option Particle
"effect": "effect"

# Used for the disguise option Particle
"glow": "glow"

# Used for the disguise option Particle
"landing_obsidian_tear": "landing_obsidian_tear"

# Used for the disguise option Particle
"note": "note"

# Used for the disguise option Particle
"soul": "soul"

# Used for the disguise option Particle
"dripping_cherry_leaves": "dripping_cherry_leaves"

# Used for the disguise option Particle
"crimson_spore": "crimson_spore"

# Used for the disguise option Particle
"block_marker": "block_marker"

# Used for the disguise option Particle
"falling_obsidian_tear": "falling_obsidian_tear"

# Used for the disguise option Particle
"wax_off": "wax_off"

# Used for the disguise option Particle
"raid_omen": "raid_omen"

# Used for the disguise option Particle
"lava": "lava"

# Used for the disguise option Particle
"reverse_portal": "reverse_portal"

# Used for the disguise option Particle
"sweep_attack": "sweep_attack"

# Used for the disguise option Particle
"enchanted_hit": "enchanted_hit"

# Used for the disguise option Particle
"sneeze": "sneeze"

# Used for the disguise option Particle
"shriek": "shriek"

# Used for the disguise option Particle
"bubble_pop": "bubble_pop"

# Used for the disguise option Particle
"falling_dripstone_water": "falling_dripstone_water"

# Used for the disguise option Particle
"fishing": "fishing"

# Used for the disguise option Particle
"smoke": "smoke"

# Used for the disguise option Particle
"falling_spore_blossom": "falling_spore_blossom"

# Used for the disguise option Particle
"explosion": "explosion"

# Used for the disguise option Particle
"crit": "crit"

# Used for the disguise option Particle
"item_snowball": "item_snowball"

# Used for the disguise option Particle
"campfire_signal_smoke": "campfire_signal_smoke"

# Used for the disguise option Particle
"falling_honey": "falling_honey"

# Used for the disguise option Particle
"landing_cherry_leaves": "landing_cherry_leaves"

# Used for the disguise option Particle
"flame": "flame"

# Used for the disguise option Particle
"sculk_charge": "sculk_charge"

# Used for the disguise option Particle
"splash": "splash"

# Used for the disguise option Particle
"egg_crack": "egg_crack"

# Used for the disguise option Particle
"gust": "gust"

# A disguise option name, has description 'The different particles of Minecraft'
"ParticleType": "ParticleType"

# Used for the disguise option ParticleType
"CHERRY_LEAVES": "CHERRY_LEAVES"

# Used for the disguise option ParticleType
"EGG_CRACK": "EGG_CRACK"

# Used for the disguise option ParticleType
"DUST_PLUME": "DUST_PLUME"

# Used for the disguise option ParticleType
"WHITE_SMOKE": "WHITE_SMOKE"

# Used for the disguise option ParticleType
"GUST": "GUST"

# Used for the disguise option ParticleType
"GUST_EMITTER": "GUST_EMITTER"

# Used for the disguise option ParticleType
"GUST_DUST": "GUST_DUST"

# Used for the disguise option ParticleType
"TRIAL_SPAWNER_DETECTION": "TRIAL_SPAWNER_DETECTION"

# Used for the disguise option EntityPose
"CROUCHING": "CROUCHING"

# Used for the disguise option EntityPose
"LONG_JUMPING": "LONG_JUMPING"

# Used for the disguise option EntityPose
"CROAKING": "CROAKING"

# Used for the disguise option EntityPose
"USING_TONGUE": "USING_TONGUE"

# Used for the disguise option EntityPose
"SITTING": "SITTING"

# Used for the disguise option EntityPose
"ROARING": "ROARING"

# Used for the disguise option EntityPose
"SNIFFING": "SNIFFING"

# Used for the disguise option EntityPose
"EMERGING": "EMERGING"

# Used for the disguise option EntityPose
"DIGGING": "DIGGING"

# Used for the disguise option EntityPose
"SLIDING": "SLIDING"

# Used for the disguise option EntityPose
"SHOOTING": "SHOOTING"

# Used for the disguise option EntityPose
"INHALING": "INHALING"

# A disguise option name, has description 'The different types of boats'
"Boat Type": "Boat Type"

# Description for the disguise option Boat Type
"The different types of boats": "The different types of boats"

# Used for the disguise option Boat Type
"OAK": "OAK"

# Used for the disguise option Boat Type
"SPRUCE": "SPRUCE"

# Used for the disguise option Boat Type
"CHERRY": "CHERRY"

# Used for the disguise option Boat Type
"MANGROVE": "MANGROVE"

# A disguise option name, has description '14 comma seperated numbers for a position translation'
"Transformation": "Transformation"

# A disguise option descriptive name
"Translation (Transform, Left Rotation, Scale, Right Rotation). 3, then 4, then 3, then 4 numbers. All seperated by a comma": "Translation (Transform, Left Rotation, Scale, Right Rotation). 3, then 4, then 3, then 4 numbers. All seperated by a comma"

# Description for the disguise option Transformation
"14 comma seperated numbers for a position translation": "14 comma seperated numbers for a position translation"

# A disguise option name, has description 'Used as part of a Transformation for the Transform and Scale'
"Vector3f": "Vector3f"

# A disguise option descriptive name
"Vector3f (X, Y, Z)": "Vector3f (X, Y, Z)"

# Description for the disguise option Vector3f
"Used as part of a Transformation for the Transform and Scale": "Used as part of a Transformation for the Transform and Scale"

# A disguise option name, has description 'Four values used to define part of a Transformation for the rotations'
"Quaternion": "Quaternion"

# A disguise option descriptive name
"Quaternion (X, Y, Z, W)": "Quaternion (X, Y, Z, W)"

# Description for the disguise option Quaternion
"Four values used to define part of a Transformation for the rotations": "Four values used to define part of a Transformation for the rotations"

# A disguise option name, has description 'How the Item Display is transformed'
"Item Display Transform": "Item Display Transform"

# Description for the disguise option Item Display Transform
"How the Item Display is transformed": "How the Item Display is transformed"

# Used for the disguise option Item Display Transform
"THIRDPERSON_LEFTHAND": "THIRDPERSON_LEFTHAND"

# Used for the disguise option Item Display Transform
"THIRDPERSON_RIGHTHAND": "THIRDPERSON_RIGHTHAND"

# Used for the disguise option Item Display Transform
"FIRSTPERSON_LEFTHAND": "FIRSTPERSON_LEFTHAND"

# Used for the disguise option Item Display Transform
"FIRSTPERSON_RIGHTHAND": "FIRSTPERSON_RIGHTHAND"

# Used for the disguise option Item Display Transform
"HEAD": "HEAD"

# Used for the disguise option Item Display Transform
"GUI": "GUI"

# Used for the disguise option Item Display Transform
"GROUND": "GROUND"

# Used for the disguise option Item Display Transform
"FIXED": "FIXED"

# A disguise option name, has description 'How the billboard is aligned'
"Display Billboard": "Display Billboard"

# Description for the disguise option Display Billboard
"How the billboard is aligned": "How the billboard is aligned"

# Used for the disguise option Display Billboard
"VERTICAL": "VERTICAL"

# Used for the disguise option Display Billboard
"HORIZONTAL": "HORIZONTAL"

# Used for the disguise option Display Billboard
"CENTER": "CENTER"

# A disguise option name, has description 'The block and sky light brightness of the display'
"Display Brightness": "Display Brightness"

# Description for the disguise option Display Brightness
"The block and sky light brightness of the display": "The block and sky light brightness of the display"

# A disguise option name, has description 'How the text is aligned in the display'
"Text Display Alignment": "Text Display Alignment"

# Description for the disguise option Text Display Alignment
"How the text is aligned in the display": "How the text is aligned in the display"

# A disguise option name, has description 'The current mindset of a Sniffer'
"Sniffer State": "Sniffer State"

# Description for the disguise option Sniffer State
"The current mindset of a Sniffer": "The current mindset of a Sniffer"

# Used for the disguise option Sniffer State
"IDLING": "IDLING"

# Used for the disguise option Sniffer State
"FEELING_HAPPY": "FEELING_HAPPY"

# Used for the disguise option Sniffer State
"SCENTING": "SCENTING"

# Used for the disguise option Sniffer State
"SEARCHING": "SEARCHING"

# Used for the disguise option Sniffer State
"RISING": "RISING"

# Used for the disguise option Material
"TUFF_SLAB": "TUFF_SLAB"

# Used for the disguise option Material
"TUFF_STAIRS": "TUFF_STAIRS"

# Used for the disguise option Material
"TUFF_WALL": "TUFF_WALL"

# Used for the disguise option Material
"CHISELED_TUFF": "CHISELED_TUFF"

# Used for the disguise option Material
"POLISHED_TUFF": "POLISHED_TUFF"

# Used for the disguise option Material
"POLISHED_TUFF_SLAB": "POLISHED_TUFF_SLAB"

# Used for the disguise option Material
"POLISHED_TUFF_STAIRS": "POLISHED_TUFF_STAIRS"

# Used for the disguise option Material
"POLISHED_TUFF_WALL": "POLISHED_TUFF_WALL"

# Used for the disguise option Material
"TUFF_BRICKS": "TUFF_BRICKS"

# Used for the disguise option Material
"TUFF_BRICK_SLAB": "TUFF_BRICK_SLAB"

# Used for the disguise option Material
"TUFF_BRICK_STAIRS": "TUFF_BRICK_STAIRS"

# Used for the disguise option Material
"TUFF_BRICK_WALL": "TUFF_BRICK_WALL"

# Used for the disguise option Material
"CHISELED_TUFF_BRICKS": "CHISELED_TUFF_BRICKS"

# Used for the disguise option Material
"CHERRY_PLANKS": "CHERRY_PLANKS"

# Used for the disguise option Material
"BAMBOO_PLANKS": "BAMBOO_PLANKS"

# Used for the disguise option Material
"BAMBOO_MOSAIC": "BAMBOO_MOSAIC"

# Used for the disguise option Material
"CHERRY_SAPLING": "CHERRY_SAPLING"

# Used for the disguise option Material
"SUSPICIOUS_SAND": "SUSPICIOUS_SAND"

# Used for the disguise option Material
"SUSPICIOUS_GRAVEL": "SUSPICIOUS_GRAVEL"

# Used for the disguise option Material
"CHISELED_COPPER": "CHISELED_COPPER"

# Used for the disguise option Material
"EXPOSED_CHISELED_COPPER": "EXPOSED_CHISELED_COPPER"

# Used for the disguise option Material
"WEATHERED_CHISELED_COPPER": "WEATHERED_CHISELED_COPPER"

# Used for the disguise option Material
"OXIDIZED_CHISELED_COPPER": "OXIDIZED_CHISELED_COPPER"

# Used for the disguise option Material
"WAXED_CHISELED_COPPER": "WAXED_CHISELED_COPPER"

# Used for the disguise option Material
"WAXED_EXPOSED_CHISELED_COPPER": "WAXED_EXPOSED_CHISELED_COPPER"

# Used for the disguise option Material
"WAXED_WEATHERED_CHISELED_COPPER": "WAXED_WEATHERED_CHISELED_COPPER"

# Used for the disguise option Material
"WAXED_OXIDIZED_CHISELED_COPPER": "WAXED_OXIDIZED_CHISELED_COPPER"

# Used for the disguise option Material
"CHERRY_LOG": "CHERRY_LOG"

# Used for the disguise option Material
"BAMBOO_BLOCK": "BAMBOO_BLOCK"

# Used for the disguise option Material
"STRIPPED_CHERRY_LOG": "STRIPPED_CHERRY_LOG"

# Used for the disguise option Material
"STRIPPED_CHERRY_WOOD": "STRIPPED_CHERRY_WOOD"

# Used for the disguise option Material
"STRIPPED_BAMBOO_BLOCK": "STRIPPED_BAMBOO_BLOCK"

# Used for the disguise option Material
"CHERRY_WOOD": "CHERRY_WOOD"

# Used for the disguise option Material
"SHORT_GRASS": "SHORT_GRASS"

# Used for the disguise option Material
"TORCHFLOWER": "TORCHFLOWER"

# Used for the disguise option Material
"PITCHER_PLANT": "PITCHER_PLANT"

# Used for the disguise option Material
"PINK_PETALS": "PINK_PETALS"

# Used for the disguise option Material
"CHERRY_SLAB": "CHERRY_SLAB"

# Used for the disguise option Material
"BAMBOO_SLAB": "BAMBOO_SLAB"

# Used for the disguise option Material
"BAMBOO_MOSAIC_SLAB": "BAMBOO_MOSAIC_SLAB"

# Used for the disguise option Material
"CHISELED_BOOKSHELF": "CHISELED_BOOKSHELF"

# Used for the disguise option Material
"DECORATED_POT": "DECORATED_POT"

# Used for the disguise option Material
"CHERRY_FENCE": "CHERRY_FENCE"

# Used for the disguise option Material
"BAMBOO_FENCE": "BAMBOO_FENCE"

# Used for the disguise option Material
"CHERRY_STAIRS": "CHERRY_STAIRS"

# Used for the disguise option Material
"BAMBOO_STAIRS": "BAMBOO_STAIRS"

# Used for the disguise option Material
"BAMBOO_MOSAIC_STAIRS": "BAMBOO_MOSAIC_STAIRS"

# Used for the disguise option Material
"SNIFFER_EGG": "SNIFFER_EGG"

# Used for the disguise option Material
"CALIBRATED_SCULK_SENSOR": "CALIBRATED_SCULK_SENSOR"

# Used for the disguise option Material
"CHERRY_BUTTON": "CHERRY_BUTTON"

# Used for the disguise option Material
"BAMBOO_BUTTON": "BAMBOO_BUTTON"

# Used for the disguise option Material
"CHERRY_PRESSURE_PLATE": "CHERRY_PRESSURE_PLATE"

# Used for the disguise option Material
"BAMBOO_PRESSURE_PLATE": "BAMBOO_PRESSURE_PLATE"

# Used for the disguise option Material
"CHERRY_DOOR": "CHERRY_DOOR"

# Used for the disguise option Material
"BAMBOO_DOOR": "BAMBOO_DOOR"

# Used for the disguise option Material
"COPPER_DOOR": "COPPER_DOOR"

# Used for the disguise option Material
"EXPOSED_COPPER_DOOR": "EXPOSED_COPPER_DOOR"

# Used for the disguise option Material
"WEATHERED_COPPER_DOOR": "WEATHERED_COPPER_DOOR"

# Used for the disguise option Material
"OXIDIZED_COPPER_DOOR": "OXIDIZED_COPPER_DOOR"

# Used for the disguise option Material
"WAXED_COPPER_DOOR": "WAXED_COPPER_DOOR"

# Used for the disguise option Material
"WAXED_EXPOSED_COPPER_DOOR": "WAXED_EXPOSED_COPPER_DOOR"

# Used for the disguise option Material
"WAXED_WEATHERED_COPPER_DOOR": "WAXED_WEATHERED_COPPER_DOOR"

# Used for the disguise option Material
"WAXED_OXIDIZED_COPPER_DOOR": "WAXED_OXIDIZED_COPPER_DOOR"

# Used for the disguise option Material
"CHERRY_TRAPDOOR": "CHERRY_TRAPDOOR"

# Used for the disguise option Material
"BAMBOO_TRAPDOOR": "BAMBOO_TRAPDOOR"

# Used for the disguise option Material
"COPPER_TRAPDOOR": "COPPER_TRAPDOOR"

# Used for the disguise option Material
"EXPOSED_COPPER_TRAPDOOR": "EXPOSED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"WEATHERED_COPPER_TRAPDOOR": "WEATHERED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"OXIDIZED_COPPER_TRAPDOOR": "OXIDIZED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"WAXED_COPPER_TRAPDOOR": "WAXED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"WAXED_EXPOSED_COPPER_TRAPDOOR": "WAXED_EXPOSED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"WAXED_WEATHERED_COPPER_TRAPDOOR": "WAXED_WEATHERED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"WAXED_OXIDIZED_COPPER_TRAPDOOR": "WAXED_OXIDIZED_COPPER_TRAPDOOR"

# Used for the disguise option Material
"CHERRY_FENCE_GATE": "CHERRY_FENCE_GATE"

# Used for the disguise option Material
"BAMBOO_FENCE_GATE": "BAMBOO_FENCE_GATE"

# Used for the disguise option Material
"CHERRY_BOAT": "CHERRY_BOAT"

# Used for the disguise option Material
"CHERRY_CHEST_BOAT": "CHERRY_CHEST_BOAT"

# Used for the disguise option Material
"BAMBOO_RAFT": "BAMBOO_RAFT"

# Used for the disguise option Material
"BAMBOO_CHEST_RAFT": "BAMBOO_CHEST_RAFT"

# Used for the disguise option Material
"CHERRY_SIGN": "CHERRY_SIGN"

# Used for the disguise option Material
"BAMBOO_SIGN": "BAMBOO_SIGN"

# Used for the disguise option Material
"OAK_HANGING_SIGN": "OAK_HANGING_SIGN"

# Used for the disguise option Material
"SPRUCE_HANGING_SIGN": "SPRUCE_HANGING_SIGN"

# Used for the disguise option Material
"BIRCH_HANGING_SIGN": "BIRCH_HANGING_SIGN"

# Used for the disguise option Material
"JUNGLE_HANGING_SIGN": "JUNGLE_HANGING_SIGN"

# Used for the disguise option Material
"ACACIA_HANGING_SIGN": "ACACIA_HANGING_SIGN"

# Used for the disguise option Material
"CHERRY_HANGING_SIGN": "CHERRY_HANGING_SIGN"

# Used for the disguise option Material
"DARK_OAK_HANGING_SIGN": "DARK_OAK_HANGING_SIGN"

# Used for the disguise option Material
"MANGROVE_HANGING_SIGN": "MANGROVE_HANGING_SIGN"

# Used for the disguise option Material
"BAMBOO_HANGING_SIGN": "BAMBOO_HANGING_SIGN"

# Used for the disguise option Material
"CRIMSON_HANGING_SIGN": "CRIMSON_HANGING_SIGN"

# Used for the disguise option Material
"WARPED_HANGING_SIGN": "WARPED_HANGING_SIGN"

# Used for the disguise option Material
"CRAFTER": "CRAFTER"

# Used for the disguise option Material
"BREEZE_SPAWN_EGG": "BREEZE_SPAWN_EGG"

# Used for the disguise option Material
"CAMEL_SPAWN_EGG": "CAMEL_SPAWN_EGG"

# Used for the disguise option Material
"ENDER_DRAGON_SPAWN_EGG": "ENDER_DRAGON_SPAWN_EGG"

# Used for the disguise option Material
"IRON_GOLEM_SPAWN_EGG": "IRON_GOLEM_SPAWN_EGG"

# Used for the disguise option Material
"SNIFFER_SPAWN_EGG": "SNIFFER_SPAWN_EGG"

# Used for the disguise option Material
"SNOW_GOLEM_SPAWN_EGG": "SNOW_GOLEM_SPAWN_EGG"

# Used for the disguise option Material
"WITHER_SPAWN_EGG": "WITHER_SPAWN_EGG"

# Used for the disguise option Material
"PIGLIN_HEAD": "PIGLIN_HEAD"

# Used for the disguise option Material
"TORCHFLOWER_SEEDS": "TORCHFLOWER_SEEDS"

# Used for the disguise option Material
"PITCHER_POD": "PITCHER_POD"

# Used for the disguise option Material
"MUSIC_DISC_RELIC": "MUSIC_DISC_RELIC"

# Used for the disguise option Material
"BRUSH": "BRUSH"

# Used for the disguise option Material
"NETHERITE_UPGRADE_SMITHING_TEMPLATE": "NETHERITE_UPGRADE_SMITHING_TEMPLATE"

# Used for the disguise option Material
"SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE": "SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"DUNE_ARMOR_TRIM_SMITHING_TEMPLATE": "DUNE_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"COAST_ARMOR_TRIM_SMITHING_TEMPLATE": "COAST_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"WILD_ARMOR_TRIM_SMITHING_TEMPLATE": "WILD_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"WARD_ARMOR_TRIM_SMITHING_TEMPLATE": "WARD_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"EYE_ARMOR_TRIM_SMITHING_TEMPLATE": "EYE_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"VEX_ARMOR_TRIM_SMITHING_TEMPLATE": "VEX_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"TIDE_ARMOR_TRIM_SMITHING_TEMPLATE": "TIDE_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE": "SNOUT_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"RIB_ARMOR_TRIM_SMITHING_TEMPLATE": "RIB_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE": "SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE": "WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE": "SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE": "SILENCE_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"RAISER_ARMOR_TRIM_SMITHING_TEMPLATE": "RAISER_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"HOST_ARMOR_TRIM_SMITHING_TEMPLATE": "HOST_ARMOR_TRIM_SMITHING_TEMPLATE"

# Used for the disguise option Material
"ANGLER_POTTERY_SHERD": "ANGLER_POTTERY_SHERD"

# Used for the disguise option Material
"ARCHER_POTTERY_SHERD": "ARCHER_POTTERY_SHERD"

# Used for the disguise option Material
"ARMS_UP_POTTERY_SHERD": "ARMS_UP_POTTERY_SHERD"

# Used for the disguise option Material
"BLADE_POTTERY_SHERD": "BLADE_POTTERY_SHERD"

# Used for the disguise option Material
"BREWER_POTTERY_SHERD": "BREWER_POTTERY_SHERD"

# Used for the disguise option Material
"BURN_POTTERY_SHERD": "BURN_POTTERY_SHERD"

# Used for the disguise option Material
"DANGER_POTTERY_SHERD": "DANGER_POTTERY_SHERD"

# Used for the disguise option Material
"EXPLORER_POTTERY_SHERD": "EXPLORER_POTTERY_SHERD"

# Used for the disguise option Material
"FRIEND_POTTERY_SHERD": "FRIEND_POTTERY_SHERD"

# Used for the disguise option Material
"HEART_POTTERY_SHERD": "HEART_POTTERY_SHERD"

# Used for the disguise option Material
"HEARTBREAK_POTTERY_SHERD": "HEARTBREAK_POTTERY_SHERD"

# Used for the disguise option Material
"HOWL_POTTERY_SHERD": "HOWL_POTTERY_SHERD"

# Used for the disguise option Material
"MINER_POTTERY_SHERD": "MINER_POTTERY_SHERD"

# Used for the disguise option Material
"MOURNER_POTTERY_SHERD": "MOURNER_POTTERY_SHERD"

# Used for the disguise option Material
"PLENTY_POTTERY_SHERD": "PLENTY_POTTERY_SHERD"

# Used for the disguise option Material
"PRIZE_POTTERY_SHERD": "PRIZE_POTTERY_SHERD"

# Used for the disguise option Material
"SHEAF_POTTERY_SHERD": "SHEAF_POTTERY_SHERD"

# Used for the disguise option Material
"SHELTER_POTTERY_SHERD": "SHELTER_POTTERY_SHERD"

# Used for the disguise option Material
"SKULL_POTTERY_SHERD": "SKULL_POTTERY_SHERD"

# Used for the disguise option Material
"SNORT_POTTERY_SHERD": "SNORT_POTTERY_SHERD"

# Used for the disguise option Material
"COPPER_GRATE": "COPPER_GRATE"

# Used for the disguise option Material
"EXPOSED_COPPER_GRATE": "EXPOSED_COPPER_GRATE"

# Used for the disguise option Material
"WEATHERED_COPPER_GRATE": "WEATHERED_COPPER_GRATE"

# Used for the disguise option Material
"OXIDIZED_COPPER_GRATE": "OXIDIZED_COPPER_GRATE"

# Used for the disguise option Material
"WAXED_COPPER_GRATE": "WAXED_COPPER_GRATE"

# Used for the disguise option Material
"WAXED_EXPOSED_COPPER_GRATE": "WAXED_EXPOSED_COPPER_GRATE"

# Used for the disguise option Material
"WAXED_WEATHERED_COPPER_GRATE": "WAXED_WEATHERED_COPPER_GRATE"

# Used for the disguise option Material
"WAXED_OXIDIZED_COPPER_GRATE": "WAXED_OXIDIZED_COPPER_GRATE"

# Used for the disguise option Material
"COPPER_BULB": "COPPER_BULB"

# Used for the disguise option Material
"EXPOSED_COPPER_BULB": "EXPOSED_COPPER_BULB"

# Used for the disguise option Material
"WEATHERED_COPPER_BULB": "WEATHERED_COPPER_BULB"

# Used for the disguise option Material
"OXIDIZED_COPPER_BULB": "OXIDIZED_COPPER_BULB"

# Used for the disguise option Material
"WAXED_COPPER_BULB": "WAXED_COPPER_BULB"

# Used for the disguise option Material
"WAXED_EXPOSED_COPPER_BULB": "WAXED_EXPOSED_COPPER_BULB"

# Used for the disguise option Material
"WAXED_WEATHERED_COPPER_BULB": "WAXED_WEATHERED_COPPER_BULB"

# Used for the disguise option Material
"WAXED_OXIDIZED_COPPER_BULB": "WAXED_OXIDIZED_COPPER_BULB"

# Used for the disguise option Material
"TRIAL_SPAWNER": "TRIAL_SPAWNER"

# Used for the disguise option Material
"TRIAL_KEY": "TRIAL_KEY"

# Used for the disguise option Material
"CHERRY_WALL_SIGN": "CHERRY_WALL_SIGN"

# Used for the disguise option Material
"BAMBOO_WALL_SIGN": "BAMBOO_WALL_SIGN"

# Used for the disguise option Material
"OAK_WALL_HANGING_SIGN": "OAK_WALL_HANGING_SIGN"

# Used for the disguise option Material
"SPRUCE_WALL_HANGING_SIGN": "SPRUCE_WALL_HANGING_SIGN"

# Used for the disguise option Material
"BIRCH_WALL_HANGING_SIGN": "BIRCH_WALL_HANGING_SIGN"

# Used for the disguise option Material
"ACACIA_WALL_HANGING_SIGN": "ACACIA_WALL_HANGING_SIGN"

# Used for the disguise option Material
"CHERRY_WALL_HANGING_SIGN": "CHERRY_WALL_HANGING_SIGN"

# Used for the disguise option Material
"JUNGLE_WALL_HANGING_SIGN": "JUNGLE_WALL_HANGING_SIGN"

# Used for the disguise option Material
"DARK_OAK_WALL_HANGING_SIGN": "DARK_OAK_WALL_HANGING_SIGN"

# Used for the disguise option Material
"MANGROVE_WALL_HANGING_SIGN": "MANGROVE_WALL_HANGING_SIGN"

# Used for the disguise option Material
"CRIMSON_WALL_HANGING_SIGN": "CRIMSON_WALL_HANGING_SIGN"

# Used for the disguise option Material
"WARPED_WALL_HANGING_SIGN": "WARPED_WALL_HANGING_SIGN"

# Used for the disguise option Material
"BAMBOO_WALL_HANGING_SIGN": "BAMBOO_WALL_HANGING_SIGN"

# Used for the disguise option Material
"POTTED_TORCHFLOWER": "POTTED_TORCHFLOWER"

# Used for the disguise option Material
"POTTED_CHERRY_SAPLING": "POTTED_CHERRY_SAPLING"

# Used for the disguise option Material
"PIGLIN_WALL_HEAD": "PIGLIN_WALL_HEAD"

# Used for the disguise option Material
"TORCHFLOWER_CROP": "TORCHFLOWER_CROP"

# Used for the disguise option Material
"PITCHER_CROP": "PITCHER_CROP"

# A disguise option descriptive name
"ItemStack (Material,Amount?,Glow?) or ItemStack[data=data] (valid via /give)": "ItemStack (Material,Amount?,Glow?) or ItemStack[data=data] (valid via /give)"

# A disguise option name, has description 'Get the userprofile here https://sessionserver.mojang.com/session/minecraft/profile/PLAYER_UUID_GOES_HERE?unsigned=false'
"UserProfile": "UserProfile"

# Description for the disguise option UserProfile
"Get the userprofile here https://sessionserver.mojang.com/session/minecraft/profile/PLAYER_UUID_GOES_HERE?unsigned=false": "Get the userprofile here https://sessionserver.mojang.com/session/minecraft/profile/PLAYER_UUID_GOES_HERE?unsigned=false"

# Description for the disguise option Number
"A whole number from -127 to 128": "A whole number from -127 to 128"

# Used for the disguise option SoundGroup
"ARMADILLO": "ARMADILLO"

# Used for the disguise option SoundGroup
"BLOCK_DISPLAY": "BLOCK_DISPLAY"

# Used for the disguise option SoundGroup
"BOGGED": "BOGGED"

# Used for the disguise option SoundGroup
"BREEZE": "BREEZE"

# Used for the disguise option SoundGroup
"BREEZE_WIND_CHARGE": "BREEZE_WIND_CHARGE"

# Used for the disguise option SoundGroup
"CAMEL": "CAMEL"

# Used for the disguise option SoundGroup
"CREAKING": "CREAKING"

# Used for the disguise option SoundGroup
"INTERACTION": "INTERACTION"

# Used for the disguise option SoundGroup
"ITEM_DISPLAY": "ITEM_DISPLAY"

# Used for the disguise option SoundGroup
"SNIFFER": "SNIFFER"

# Used for the disguise option SoundGroup
"TEXT_DISPLAY": "TEXT_DISPLAY"

# Used for the disguise option SoundGroup
"WOLF$angry": "WOLF$angry"

# Used for the disguise option SoundGroup
"WOLF$big": "WOLF$big"

# Used for the disguise option SoundGroup
"WOLF$cute": "WOLF$cute"

# Used for the disguise option SoundGroup
"WOLF$grumpy": "WOLF$grumpy"

# Used for the disguise option SoundGroup
"WOLF$puglin": "WOLF$puglin"

# Used for the disguise option SoundGroup
"WOLF$sad": "WOLF$sad"